iPad Dungeoned (by Redshift)

Discussion in 'iPhone and iPad Games' started by jyhjyh, Mar 2, 2010.

  1. TheFamousEccles

    TheFamousEccles Well-Known Member

    Dec 19, 2009
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    Well I hope that works for you, it's a wonderful little game. The game still has a place on my ipod, which is pretty incredible for me.
     
  2. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    Indiana, USA
    Very nice. This was a fun little game. So when's your next one coming out :)
     
  3. Elendil / Redshift

    Elendil / Redshift Well-Known Member

    Apr 14, 2009
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    Probably spring. We are (I am) slow as a glacier, sorry. :)
     
  4. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    I certainly have plenty to keep me busy. It's just always nice to tinker around with a new Redshift game.
     
  5. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Well this is a fun little gem here. I'm actually really enjoying it, and I'm not really one for dungeon crawlers.
     
  6. PèreGoriot

    PèreGoriot Well-Known Member

    Sep 9, 2012
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    Very very short quest: it crashes

    Sold as "iOS3 compatible": lie. For monthes now. What a pity.
    No hope for support...
    ___
    Dungeoned [Redshift] (v1.11 os3)
    dyld: Symbol not found: __NSConcreteGlobalBlock Expected in: /usr/lib/libSystem.B.dylib
     
  7. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    Indiana, USA
    Have you tried contacting them? Here's their web page: http://www.redshift.hu/ and there's a Contact Us link at the top with an email address. It's been a long time since I've talked with any of them, but they were always helpful when I did.
     
  8. Elendil / Redshift

    Elendil / Redshift Well-Known Member

    Apr 14, 2009
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    Sorry about this. Unfortunately, this was a consequence of Apple's hostility towards backwards compatibility and us being a very small company. We don't have multiple devices to test on, and I presumed that having the latest and greatest developer environment would be enough, as Dungeoned uses very little in the way of APIs (certainly nothing new, which would require new iOS versions).

    Anyway, I've made the necessary changes to work around this problem with Apple's compiler and will upload a new version as soon as possible, after iTunes 'holiday break' comes to an end on the 28th.
     
  9. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
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    See, I told you these guys were good :) Long time no hear from you guys. I hope all is going well.
     
  10. PèreGoriot

    PèreGoriot Well-Known Member

    Sep 9, 2012
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    Fix works

    Thanks ! You fixed it ! Great !

    (There are hundreds and thousands so-called-iOS3-compatible-but-crashing apps in the AppStore, and you're the only one who fixes yours !! Thanks again.)
     
  11. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Houston, TX
    Wow... That is impressive developer support!
     
  12. RandomizedKirbyTree47

    Sep 2, 2017
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    I'm enjoying this game so far. Can anyone tell me how many levels there are in the game?
     

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