iPad Dungeon Raid (by Fireflame Games)

Discussion in 'iPhone and iPad Games' started by freedog, Nov 15, 2010.

  1. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    #1601 eflin, Apr 18, 2011
    Last edited: Apr 18, 2011
    I used the scavenge/dazzle/boost armor/skill elixir build to get my high scores... (I tend to play on hard so you can see it on the leaderboards on hard if you want) but I haven't been doing serious high score runs for a while now so I don't have a class/race chosen. If I did... for class I think it'd be priest simply because I don't see myself wanting any of the class abilities for the build I mentioned above and wish at least could be useful as a one shot teleport variant that goes away after use so i can grab a different ability. For race I'd choose elf or changling. Elfs poison ability helps you survive and is just good but changling's ability can really help your score...

    Once I do try high score runs again I'll probably try experimenting with things as I seem to have peaked out a bit on the dazzle/scavenge/boost armoe build and other players are still getting way higher scores. For example i really want to know what build was used for the current high score on harder. I don't even know how that score is possible... Right now I'm contemplating a build based off coins and greed. That could be fun.

    Still out of all the builds I've played so far the boost armor one i mentioned above is by far the best. It might just be it suits my play style the best though :- ) It'll be interesting to see others responses as I'll have to give their builds a shot as well!
     
  2. falloutmike

    falloutmike Well-Known Member

    Apr 16, 2009
    1,112
    0
    0
    VA

    For the boost armor build what do you get? Do you get the upgrade "Defence" or just dexterity/upgrade shield?
     
  3. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    #1603 eflin, Apr 18, 2011
    Last edited: Apr 18, 2011
    For level ups you mean? At first you want a couple points of luck just to get the extra HP per potion. that's just essential so you can survive. After that I tend to focus on dexterity until my bonus armor chance is maxed. I rarely take defense or dexterity after I've maxed out the bonus chance though. In general if you are getting a quarter of your max armor per shield you are fine. It's better to pump up your health and damage.

    Defense only helps you collect more armor per shield. Once your armor is fully repaired it has no effect on how much the upgrade bar is filled... so it doesn't boost the dazzle/scavenge/boost armor combo at all so it's a waste to pump it up too high. I wasted an entire game once pumping everything into defense but my number of upgrades per combo didn't go up so I'm pretty sure that's how it works
     
  4. falloutmike

    falloutmike Well-Known Member

    Apr 16, 2009
    1,112
    0
    0
    VA
    Awesome thanks. I always wondered if defense helped with upgrading quicker.
     
  5. nekros

    nekros Well-Known Member

    Jul 29, 2010
    49
    0
    0
    I was taking the approach of using Halfling + Masochism (sounds suspect, doesn't it?) to use the racial ability: kill 15+ enemies (lots of coins -> skulls, then whack them). This ups total defense number by one, right? I got my best score going for a defensive style build in that manner, but found that I pooped out on the offense end quickly when I couldn't kill the skulls in one shot (the return hit of a near-screenful of skulls is a whopper :) ).

    Am I making the wrong approach? Masochism + skill pot + teleport + repair, if I can manage it. This game is great, I keep coming back to it :)

     
  6. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    Honestly I couldn't say as I haven't played your build before. Also who is to say which build is better than another? Your approach is definitely an interesting one that should get you a lot of armor. My only worry would be when one of the specials who effects armor drops down. I tried a very armor heavy build once and I got into a lot of trouble when i couldn't kill monsters in one go (as you pointed out yourself) and the armor killing specials were the death of me. Most of my current builds have really focused on offense. I know that sounds backwards since I'm advocating the boost armor/scavenge/dazzle combo but that combo is all about getting a ridiculous number of upgrades... most of which I focused on damage or life.

    Also... just to be clear... my previous post that you quoted was specifically for the boost armor/dazzle/scavenge build. I don't think it will apply to your build (although I do suggest taking a couple points of luck early on regardless of your build).
     
  7. fireflame

    fireflame Well-Known Member

    Nov 16, 2010
    117
    0
    0
    Hey all! I'm away on holidays for the next week and a bit with limited internet access so won't be checking on this thread until I'm back (will still be checking support email whenever I can). Good news is the next update has been submitted and should hopefully be out early next week. Included are some small bug fixes, an expanded local high score page and the first two new game modes :)

    Yeah, right now Rune needs the start & end of the path to be touching, but I'll probably change it to cover the case in your screenshot and make it give double a bonus to tiles inside to make it more useful

    Ooh yeah, someone already suggested a similar mode before and it's pretty high up on the list of ones I'd like to add, if only to see how hectic this game is in real time :)
     
  8. Guise

    Guise Well-Known Member

    Jul 10, 2009
    2,027
    14
    38
    Two new game modes? Two new game modes?! This news kicks all sorts of ass. This is some kickass news!
     
  9. Zaraf

    Zaraf Well-Known Member

    Dec 17, 2009
    413
    4
    18
    What are the two new game modes?
     
  10. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Bah, don't you see?

    This is proof the game is now updating itself and whether the dev is on vacation or not the game keeps on evolving! :eek:
     
  11. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
    465
    3
    18
    FIRST two new game modes? (ie. more to come - so happy) Thank you. Can't stop playing this game (have sank more hours into it then any console game ever), yet more keeps coming. Several pages back I argued that I do not like IAP's, but now I'm feeling almost criminal only paying a couple of bucks for what has become a "new" AND "improved" game every couple of weeks (imagine if apple gave away next gen ipods for free because you bought the original).

    which leads me to 2 rants:

    1- there are only a handful of sites that reviewed this game and all of them did so when it was first released, so its metacritic score (for what it's worth) is lousy. They do not account for the massive recent updates.

    2- There are over 160 pages in this forum for this game, and I'm going to assume lots of people enjoying it. Yet in the app store there are only 9 reviews.

    Since we aren't asked to pay any more money, it would be a nice gesture to go rate and maybe even review it, which may lead to more sales and thus we are supporting the devs efforts.

    Disclamiers:
    - sorry if this is not the right place or bad protocol to rant
    - I paid full price for this game and did not get a promo code
    - I am in no way connected to the dev
    - yes I did review it in the app store
    - no I'm no where close to the top scores on the leaderboards
     
  12. Royce

    Royce Well-Known Member

    Mar 22, 2011
    4,240
    180
    63
    Which app store are you using? I just checked and Dungeon Raid is 5 stars with 116 ratings for the current version, 889 total. Otherwise, good points. I hope the app is selling well. It's not only a great game, the way the developer keeps adding to it and improving it is really pretty unbelievable.
     
  13. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    76? I wouldn't call that lousy.

    There also aren't all that many active posters in this thread. More like a few people who post a lot. I hope the game has a bunch of players, but the length of this thread isn't a good metric.
     
  14. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
    465
    3
    18
    I forgot, different app stores for different countries. I'm in Canada. So yeah what I said but directed to Canadians. I guess most of us are too busy watching hockey playoffs.
     
  15. BradPat

    BradPat Active Member

    Oct 20, 2010
    28
    0
    0
    I still don't get how leveling up works :-/
    Do I have to unlock every single class before I can level up? I have two classes left to be unlocked and everytime I get a trophy it turns out to unlock instead of leveling up. Someone here posted that there's a 50% chance to either unlock or level up, which means that a) I am just very "lucky" or b) it works different ^^
     
  16. nekros

    nekros Well-Known Member

    Jul 29, 2010
    49
    0
    0
    Yes, definitely going the offense route now. Just throwing that out there :)
    Perhaps halfling + choosing mostly offense while racking up the bonus armor from the racial.

    Anyway, given we're trying to get max number of upgrades, what do folks think of sparing a space for "Enchant"? I know it has a long cooldown, but that's an instant upgrade-in-a-skill...

     
  17. nekros

    nekros Well-Known Member

    Jul 29, 2010
    49
    0
    0
    Once you get most/all the classes unlocked (doesn't take a real long time) you start getting only class upgrade tokens. Though those can seem few and far between sometimes, really boils down to luck. :)

    Just maxed out Raider class (10!) and have a scattering of all the others. Keep coming back to this game, looking forward to the update!
     
  18. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    I'd really love to hear if some folk have come up with some interesting Class/Race combos that really compliment each other well.

    For example, I've recently been having a lot of fun with with the Changling Assassin.
     
  19. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    Getting, say, double shields every 5 turns, once you've got your shield bonus to 100% and your shield multiplier to 3.0, seems worth a lot more than one upgrade every 25 turns. Especially if you combine it with something that helps you generate lots of shields.

    Early in the game, before you max level all of your skills, Enchant is relatively better. But in the long run it doesn't keep up so well.
     
  20. diffusion8r

    diffusion8r Well-Known Member

    Dec 21, 2008
    1,648
    2
    0
    Termina
    Grinding through it on adventurer to unlock all classes - have 2 more to unlock. Is pretty boring but will perk up once all classes are unlocked. Good game nonetheless!
     

Share This Page