iPad Dungeon Raid (by Fireflame Games)

Discussion in 'iPhone and iPad Games' started by freedog, Nov 15, 2010.

  1. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    The strength of the enemies increases exponentially with time (I think), while your own power only increases linearly, so, no matter how well you play, the former will always overwhelm the latter eventually, and infinite play is impossible.

    I don't agree with the desire to always have the best upgrade options available, either.
     
  2. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
    975
    0
    0
    lol.. here comes 2 problems...he has a big health as i said about 250 which is bigger than me..the poison means i have to wait for 3 turns...first the posion damage is not that big or frequent ..second he has big attack so i cant wait for a high damage for some turns till the poison affects him especially if he comes with a few monsters with high damage and in addition i have big base damage and sword damage to just touch him. ( that in addition to small posion damage) so i get a base damage + 2 sword damage which is both big + spike damage for waiting+ other skulls damage if beside him and i dont want to damage him so i dont reach them..Total Carp...
     
  3. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
    975
    0
    0
    i recommend to have a sword upgrade always present in the shop..not to overwhelm you with defense upgrade..leave me the sword upgrades and i grantee i will reach the immortality..lol
     
  4. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    Unlikely since I can prove mathematically that it is impossible.

    In any case, if it were true that giving more frequent sword upgrades made it possible to play forever, that would be a further reason not to do it.
     
  5. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
    465
    3
    18
    poison also there is spike damage. There may be other methods. Whenever I encountered Spike Monster, his damage attack was low and was thus never really a threat to not have to eliminate right away to let indirect methods get to him.

    Granted, I am not hitting 2000 turns or on top of the leaderboard, I'm just responding to the concept that Spikey is so overpowered that he needs to be eliminated from the game. I think you just have to handle him differently.
     
  6. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
    975
    0
    0
    why do you say it is impossible??

    if you play it alot ..you will know what everytime kills you..
    then u make a list..
    it is spike monster and sword upgrades

    if monster gets so powerful ..i get soo powerful
    i have upgraded to 100% bonus in potion,xp,..ect
    and i have a 100% for every 10 tiles due to character

    i used masho after there is alot of gold turns to skulls,,kills them ,,get instant upgrade in skills or even a couple upgrade if the page is all skulls and that is accompanied by increase defence power because i have more than 15 skulls
    then i use treaure chamber right after masho..so after all page full of skulls is cleared they got replaced by a page full of gold..which i then have an upgrade or twice upgrade for item
    that in addtion to teleport and damage boost skills if anything happens bad or some freakn strong monster in a bad situation

    how can i possibly lose...i will be immortal..mwaa mwahahahaha
     
  7. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
    975
    0
    0
    if u play on hardest mode..just watch when you reach about level 50..and see his biiiiiig health and relativley big attack..with lack of health potions..you are doomed ..there is only one and only one escape from that monster..if u have teleport and full charged
     
  8. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    I explained it already. Do you know what exponential growth is? Let's say after 1000 turns the enemies have strength 100 and have 1000 HP, but you can still kill them in a shot and brush them aside, no problem. Then, after 2000 turns, you'll be about twice as strong as you were after 1000 turns, but the enemies will have attack 10000 and have 1000000 HP, you will die almost instantly.
     
  9. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
    975
    0
    0
    Humans cant be immortal...even in a game.loool
     
  10. nesio718

    nesio718 Well-Known Member

    Jun 16, 2010
    914
    0
    0
    getting paid....
    Sunny South FL!!
    whered you go fireflame? youre not rolling in your money like the Tiny Wings guy are you?
     
  11. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    #2031 eflin, Jul 13, 2011
    Last edited: Jul 13, 2011
    If you check back a few pages he checked in and said some real life stuff came up that is taking up his time. He will come back once he sorts it all out but it sounds like it might be a bit.

    The best way to take out a spikey is to ignore it (in my opinion) and focus on everyone else. If he can single handily kill you then you are already in trouble and likely wouldn't survive long anyway. I let him do his thing and have my blunting knock him down. Once he has one attack who cares? In general spikeys usually don't have much higher attack than regular skulls so you should be okay letting him be. People just get hung up on killing him and end up killing themselves... I agree trying to kill him is suicidal late game and I only peck away at him (often with poison etc as mentioned by others) when I'm doing small attack chains or the board is fairly clear.

    He does not need to be nerfed. A spikey hasn't killed me in a LONG time or even been a large contributing factor to a death... In fact I get killed by the stupid gorilla more than anything (the one who throws other skulls at you)

    Shop is random and fine as is. You can have bad luck and only get defense upgrades but it is in no way skewed that way. Guaranteeing a sword upgrade at all times takes away from the randomness and skill aspect of the game and hurts other builds (even though I agree most competitive builds care ALOT more about offense than defense.

    I do think the shop should get some unique upgrades though to make it more relevant (i.e. you can ONLY get certain upgrades in the shop). It'd make for even more strategy.
     
  12. chupanenem

    chupanenem Member

    Jul 18, 2011
    11
    0
    0
    Archievements

    Guys,

    I've got all the archievements on the game except for two. Can someone help me?

    - Just messing with you (match 10+ tiles just to have them all replaced by skulls). Is this one completely random, or there is a trick for getting it? I've played this game so many hours that if it is really random, one might never get it...

    - Killed a hidden shield mimic - Is this one impossible to get after the update? If yes, this is a bit frustrating...

    I also have a sugestion of game mode for fireflame. It would be very nice to have a game mode where you have 6 or even 8 slots for spells. I know this would allow some huge/overpowered combos, but since the stenght of the skulls grous exponentially, they will eventually catch up, no matter what, right?
     
  13. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    Just messing with you: I think it is pure luck and also very unlucky (or I gues lucky if you want the achievement). I don't think there is anyway to rig this one and I myself haven't come close to it before

    The hidden shield mimic is indeed impossible at the moment. I'm sure fireflame can address it when he gets back but for now I'd just consider yourself 1 shy of all achievements.
     
  14. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    #2034 awp69, Jul 26, 2011
    Last edited: Jul 26, 2011
    Mm.
    Figured out the problem.
     
  15. Zaraf

    Zaraf Well-Known Member

    Dec 17, 2009
    413
    4
    18
    I hope we will still get that improved graphics update fireflame was talking about. Also some new game modes like a real time mode ;)
     
  16. Elwen

    Elwen Member

    Jul 25, 2011
    9
    0
    0
    Lite vs Full version.

    Sorry, if this question was already asked, but I couldn't find it and this is reaaaly long threat ;)
    But what are all differences between Lite and Full version? I like the lite version quite a bit, but still not enough to pay 2,39Eur for it ..but maybe there is some new features in full version which convince to buy it anyways.
     
  17. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    Back when fireflame introduced the lite version he said that it would always be a little behind the full game. So at the time it didn't have any classes or races in it. It also wouldn't have the 2 alternate game modes he has since made. Seeing as I've always had the full version I don't know if that has changed or not since then but that's the best answer I got for you. Hope it helps!

    p.s. I definitely think it's worth the money for the full version and to support fireflame for making this great game. It's like the price of one cup of coffee...
     
  18. eflin

    eflin Well-Known Member

    Mar 24, 2011
    454
    0
    0
    #2038 eflin, Aug 8, 2011
    Last edited: Aug 8, 2011
    Hrmmm the post I quoted and responded to disappeared so this post makes no sense anymore... sorry for the double post I guess...
     
  19. Elwen

    Elwen Member

    Jul 25, 2011
    9
    0
    0
    thx for info.
     
  20. spockgold007

    spockgold007 Well-Known Member

    Feb 24, 2011
    420
    0
    0
    death star
    im having trouble unlocking classes any tips?
     

Share This Page