Let's hope the port to touch screen is a success. That will make or break this game imo. I mean the review for the PC version are great. I do have concerns about how it will control though. Excited? Hell Ya!
On PC, you just click the rooms and off they go and you can pause if things get to hectic. Controls should be fine.
Thought everyone might be interested to know that this runs no prob on JB iPhone 6+ using the ipa trick. as can be expected, text on smaller side but readable. Because of this, devs have made a well deserved sale they otherwise could not have gotten
Hey! I would love some elaborated impressions especially on the controls, menu and general "mobile" feel of the game. Holding of for now
Yeeeessss, it's out in Germany, downloading now! Galactic Keep....check Dungeon of the Endless....check Horizon Chase....still waiting
I've played this game for a while. It's a great game, and the control is fine. But It seems not completely transfered to mobile port, like it displays in the widesrceen resolution. It's more noticeable when game is loading or reading unlock notes of pods.
Until such time as Apple allows the blacklisting of specific devices and not the imprecise blocking by hardware features, don't hold your breath. How would you feel if you bought a game that was unplayable because the UI was too small? Happens all the time and the forums erupt with righteous indignation when it does. And don't respond "they should have read the description" because that's not enough. By contrast, I count of few of you saying "oh darn, I guess they don't get my money." That's far easier to deal with, and if you can't buy it, you can't leave a 1 star review.
Pretty expensive iOS week! 3 games all at medium to high prices for iOS at least, then a free one with iap to make it a bit more premium. Usually I struggle to feign interest in one game on many weeks.
My personal reply to this is design a better UI if reading a description of a game is too hard, instead of blaming limitations that everyone has known about. I Love the game but unfortunately another sale lost because I would rather play it on my phone than my iPad.
Well for me at least I would rather play on my 6 plus also as its way easier to whip it out at work than my iPad air.
Me three. I've played it to death on steam and it is nice to have it on the go with iPad, sorta, but it would be nice on phone.
If anyone is interested in getting an iPhone version of DotE then they should contact Amplitude Studios directly via: * Twitter - https://twitter.com/Amplitude * Forums - http://forums.amplitude-studios.com/forumdisplay.php?29-Dungeon-of-the-Endless * Email - [email protected]