A dungeon crawler by the developer of my favorite iOS logic puzzle: PuzzleManiak Dungeon Monsters Alexandre Minard Dungeon Monsters is an adventure game in 3D that can be played on the Apple Watch but also on the iPhone. It's an origin… $0.99 Buy Now Watch Media DetailsDungeon Monsters is an adventure game in 3D that can be played on the Apple Watch but also on the iPhone. It's an original game especially designed for the Apple Watch. The adventure progression is shared between your Apple Watch and your iPhone. The goal is easy: find your way out of a 3D maze, while fighting (unknown) monsters. Your sword will help you a lot. You can also find magic potions to improve your power and to get extra-life. Gold won on the Apple Watch is multiplied by 2. World ranking to compare your progression to all other players is also available. Information Seller:Alexandre Minard Genre:Arcade, Role Playing Release:Apr 10, 2015 Updated:Apr 14, 2015 Version:1.1 Size:42.1 MB TouchArcade Rating:Unrated User Rating: (2) Your Rating:unrated Compatibility:HD Universal drelbs Well-Known Member Jun 25, 2009 11,200 7 38 #2 drelbs, Apr 24, 2015 Played Dungeon Monsters a bit, and it's a fun game that reminds me a lot of the TG-16 "Double Dungeons" (Except for the title screen which screams "Dungon Master" ) Basically a bare-bones random maze with monsters and gold and an exit to the next maze. Plays fast, very responsive controls. Biggest thing to note is that it's realtime - if you leave it sitting the monsters can attack you! IMHO I'd love a true turn-based mode: literally you move/they move/etc. Adjust the damage amounts UP to compensate. Another simple addition that would add to the game would be a monsterless/goldless "Maze Mode" where you simply find the exit as fast as you can (like another of Alexandere's apps, I forget the name.) Not sure if there is sometimes a key to unlock the door, but that would be a great option for later levels. Also also (thinking "Double Dungeons" again here) since the iPhone version uses a small screen (like the watch) it would be truly awesome if you put another one of those facing the other direction so two people could explore the same dungeon, competing for gold, moves to the next dungeon when both players get to the exit.) Overall a simple, but solid dungeon crawler which should be fun even on the watch. drelbs Well-Known Member Jun 25, 2009 11,200 7 38 #3 drelbs, Apr 25, 2015 One more thing; please consider switching the sword & potion buttons! I keep wanting to mash the middle button instead of the sword. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Played Dungeon Monsters a bit, and it's a fun game that reminds me a lot of the TG-16 "Double Dungeons" (Except for the title screen which screams "Dungon Master" ) Basically a bare-bones random maze with monsters and gold and an exit to the next maze. Plays fast, very responsive controls. Biggest thing to note is that it's realtime - if you leave it sitting the monsters can attack you! IMHO I'd love a true turn-based mode: literally you move/they move/etc. Adjust the damage amounts UP to compensate. Another simple addition that would add to the game would be a monsterless/goldless "Maze Mode" where you simply find the exit as fast as you can (like another of Alexandere's apps, I forget the name.) Not sure if there is sometimes a key to unlock the door, but that would be a great option for later levels. Also also (thinking "Double Dungeons" again here) since the iPhone version uses a small screen (like the watch) it would be truly awesome if you put another one of those facing the other direction so two people could explore the same dungeon, competing for gold, moves to the next dungeon when both players get to the exit.) Overall a simple, but solid dungeon crawler which should be fun even on the watch.
One more thing; please consider switching the sword & potion buttons! I keep wanting to mash the middle button instead of the sword.