Is there a way to transfer my Android save game (cloud upload) to iOS? Also, some of the Event options are misleading. A button might say "Upgrade 1 monster", but when I select it, it seems like it picks a random monster and sacrifices it. The "1" seems to be in red, so not sure if that has anything to do with it.
Super monster with wide-range skills that affect the entire dungeon is recommended. I recommend Death Knight, Thetis, and White Fang. If you have not gotten them yet, Arachne, which you can get in combination, will be okay.
Question for everyone - the tooltip for Fortune Teller says that you can change the skills of your monsters and your Dark Lord but I am never given the option of the Lord, just the monsters. Anyone know what I am doing wrong?
It is an error. In ver 1.2, the Fortune Teller card allows you to change the skill of monsters and Dark Lord. In ver 1.2.1, however, it seems that only the skills of the current monster can be changed. Some users have already reported on the problem in the community that the developer runs. The developer will modify it in the next update.
Currently, cloud sync is not supported between Android and iOS. But Android with same GooglePlay ID supports it. As iOS with the same AppStore ID support it.
If you get 4 'Monster Succssion UP' as an Ability in the Abbys Shop, you can take up to 4 monsters to the next game. It makes a very good start in the next challenge. :>
It will probably depend on the next 3 things. Whether the dark lord has all 3 of its own skills, whether there are super monsters, and whether special(purple) traps are properly placed.
Has anyone clocked how rebirth credits work? I seem to be getting them on alternate victories, almost no matter how well my character does. Get to L40 and die idiotically, and I seem to get the same degree of rebirth exp as if I get to l85/90 (have yet to crack 100!). Which leads me to think I should just spam deaths for a bit. But perhaps I’m missing something?!
When you die you get points counted out for different accomplishments. Then there is a multiplier based on the difficulty, but you don't see it being applied. I have never bothered to calculate the points for all the as ccomplishments. Maybe I'll note that next time. UPDATE: There is a difficulty modifier, Hard 9 is 345% for example, but at the base (common/100%) the following points are earned for each: Hero: 1 Elite Hero: 2 Day: 25 Relic: 25 Monsters, Combine Monsters: 5 Rooms Installed, Switch Facility, Enhance Facility: 5 Enhance DkLd: 5 I am not sure about fusing and special rooms, maybe I can figure this out in my next play. I'm not sure how worthwhile it is to know, but I am curious about the multiplier for rebirth levels.
I can not be sure, but the more monsters you get, the more likely your experience will be dispersed. The more dungeons you set up with the traps, the more experience you get. Just, in my case...
I think the Rebirth Reward credits are too stingy and the criteria is too vague. I want to be able to roll more new features sooner because the current pace is too slow and starting to become boring after just a few days. For example, in a game like Rogue Legacy every decent run is going to let me unlock something or improve at least one skill.
I purchased an additional Succession iap to support the developer. Of course I might have been able to get it at random using dark stone. But at least I was already satisfied enough with $ 2.99 of this game. With succession, I was a bit more fun and motivated to play. If you can afford it, I recommend it. But I think you can get it without iap if you take a few repetitive inconveniences...
Yea I agree, not sure how some of the folks in this thread have accumulated all the end-game content unless they bought it. I only bought the Boss pack which gives the basic Dark Lord unlocks.