Universal Dungeon Maker : Dark Lord (by GameCoaster)

Discussion in 'iPhone and iPad Games' started by nyanpass, May 18, 2018.

  1. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    #501 nyanpass, Jun 14, 2018
    Last edited: Jun 14, 2018
    Hi, All :>

    What is your favorite playable Dark Lord? :>
    [​IMG]
    [​IMG]


    What strategy will you use to dominate the dungeon this time? ;)
    [​IMG]


    The fate of your dungeon is up to you.XD
    [​IMG]

    [Basic Guide] Wickedly Good Fun for the Wickedly Evil (by Sarah Saunders)
    https://toucharcade.com/2018/05/24/dungeon-maker-dark-lord-guide/

    [Guide & Tip] Dungeon Maker : Dark Lord
    https://forums.toucharcade.com/threads/guide-tip-dungeon-maker-dark-lord.319561/

    *Guide for new beginners (by @ArtNJ)
    https://forums.toucharcade.com/threads/dungeon-maker-dark-lord-by-gamecoaster.319369/page-25#post-4104083
     
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  2. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Yeah, Cheer up! You will be able to get them soon. :>

    [​IMG]
    This pic was drawn by Tesumint. And If you visit this comic market C94(Tokyo), you can get this picture for free on a first come, first served basis. XD

     
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  3. sugimulm

    sugimulm Well-Known Member

    Haha! Thanks again Nyan!
     
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  4. Squeep

    Squeep Member

    Aug 1, 2017
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    Each battle room only holds 3 heroes. If more heroes go in, they go straight through! Having either lots of battle rooms, or lots of slow effects will help.
     
  5. TactAuthority

    TactAuthority Active Member

    Jan 25, 2018
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    Has anyone studied how the bonus enemies get at later difficulties impact overall strategy? For example, enemies seem to evade a lot of traps at hard +10, making me wonder if they are even worth using
     
  6. NeonChaos

    NeonChaos Member

    Apr 29, 2011
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    FINALLY FINISHED Rebirth Lvl10 lvl 340.

    Not a single cent spent outside of the initial purchase.

    Such a great game.
     
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  7. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    As explained in the game description, the heroes come out with 'random' skills, and all of their abilities are enhanced. It also includes avoiding random traps. XD

     
  8. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Wow, have you won even the angels in difficulty 10 & D+340? XD
    Maybe, your Dark Lord... :p

    Congrats on becoming an advanced user for this game! ;)

    [​IMG]


     
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  9. NeonChaos

    NeonChaos Member

    Apr 29, 2011
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    YES.

    I was running Tania acceleration strategy. Was running with 6 high level hatcheries.

    All monsters were elite and over level 100.

    As soon as I hit 300, i replaced the 6 Hatcheries with Battle Rooms in anticipation for the Angel fight.

    It took crazy crazy luck as well, as I was able to build a Haste room in front of the Dark Lord's dungeon

     
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  10. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Thanks to you, Dark Lord Tania is more shining. XD
    Yeah, this game has strategic timing.
    Great! You caught the moment well. ;)

    [​IMG]

     
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  11. TactAuthority

    TactAuthority Active Member

    Jan 25, 2018
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    Yes i'm aware of how it works;)

    I'm wondering if anyone has tested whether traps are worth it at that level, since enemies seems to evade them a lot where as monsters can't be evaded
     
  12. nyanpass

    nyanpass Well-Known Member

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    Yeah, I guess so. ;)

    An expert on it probably seems to be @Quoad..?:p

     
  13. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    It seems that there may be a rule of combining -- if the stars of the two monsters to be combined add to five stars or higher, you usually (very high chance) get a five star. If the stars of the monsters add to only four stars, the results are more random, you may get a four star, but you might also get a random three star. I find this odd, but will happily exploit it to skip the lab.
     
  14. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    * Boss Battle Hero Buff

    [​IMG]

    It may be different from the current version because it is the beta version data (rough
    translation applied).

    * Boss Battle Hero Buff

    20 days: Giants, vitality +20, all farmers hero
    40 days: ATK +5, Fury +25
    60 days: Avoiding Traps +1, Health +10
    80 days: Dodge +3, Focus +5
    100 Days: Movement Speed + 50%, Acceleration +20, 5 damage to the Dark Lord.
    120 Days: Confusion for all monsters +10
    140 days: Avoiding Trap +2, Life +50, Evasion +2, Focus +5
    160 days: ATK +15, Fury +35, Movement Speed + 15%, Acceleration +10
    180 days: Defense +10, Defense +10, Movement Speed + 20%, Acceleration +10
    200 days: Immune +3, regeneration +10, all priests
    220 days: Movement Speed + 100%, Acceleration +200, Evasion +5, Concentration +10
    240 days: Giant, +150 HP, AT +15, Fury +45, All Axe hero
    260 days: DEF +15, DEF +20
    280 days: Poisoning +20 for all monsters, +2 avoiding traps, +50 health, + 100% movement speed,
    +40 acceleration
    300 days: DEF +15, DEF +10, ATK +10, Fury +35
    320 Days: Immune +5, Movement Speed + 100%, Acceleration +25
    .
    .
    .
    The rest is up to you.;)
     
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  15. Solarclipse

    Solarclipse Well-Known Member

    Jul 30, 2012
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    This is good to have on monsters IN the dark Lord’s room, so that the monsters are attacked rather than the dark lord.
     
  16. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    #516 nyanpass, Jun 15, 2018
    Last edited: Jun 15, 2018
    Hi, everyone. :>

    Today I found an interesting dungeon maker guide video. XD

    my Emma here is a picture uploaded only to a few sites, including Touch Arcade. ;)
    Is he probably a Touch Arcade user? Lol
    His guide is well made.
    If you are interested, check it out. :)


    0:00 Introduction and Menu
    8:45 Dungeon Lord Selection and Errata
    13:20 Battle
    16:00 Reward And Building
    18:30 Events
    20:45 Dungeon Card
    22:02 Merchant
    25:05 Boss & Day 20
    28:12 Non Game Related Stuff



    1:42 Guide Introduction
    4:32 Plan A (14 Battle Rooms and 1 Trap)
    17:43 Plan B (9 Battle Rooms and 6 Traps)
    26:22 Fate Selection Priorities
    32:20 Begin Play Through Using Plan A
    41:44 Day 20
    50:05 Day 40
    1:02:16 Day 60
    1:18:44 Day 80
    1:33:21 Day 99
    1:34:48 Abyss Shop Advice

    Google Spreadsheet Link
    https://docs.google.com/spreadsheets/d/e/2PACX-1vTfWOyO9KNXqnZHLHeLNSqU-WeE-6IiI2lNcAc_vrLfL2tvV-r3RuXSEmzDKEMq4BMryjjP8mz6O5nj/pubhtml
     
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  17. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    #517 ArtNJ, Jun 15, 2018
    Last edited: Jun 15, 2018
    Done with the first two starter heroes. Elizabeth seems pretty strong but Lilith kind of sucks due to lack of AOE and heals. I guess she might be OK if you basically fill the dungeon with monsters so you can safely use her second and third skills to better effect. Have all the others except Emma and Marielle. Which should I do next? Rebecca and Floria seem to have stronger base skills than Tania, but I didn't read all the fine print.
     
  18. junkyardheart

    junkyardheart Well-Known Member

    May 24, 2012
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    Bummer, I was playing what was looking to be my best game yet, with Emma, when the battle screen froze. I've quit the app several times without the problem resolving. The UI elements work, I can begin a new game, deploy my monsters and buildings (succession) but the battle freezes every time as soon as it begins. I regret spending money now. I'll contact the developer and see if they can help.
     
  19. junkyardheart

    junkyardheart Well-Known Member

    May 24, 2012
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    I found a solution. I deleted the app and re-downloaded it. Then I downloaded my data from the cloud. Everything is restored, except the last several hours of gameplay experience I had earned.
     
  20. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    I am glad that your problem has been resolved. :>

     

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