Also on the Battle Result screen each monster has a bar under them. Is this bar how much exp they gained? what do the different colors mean (orange and blue)?
Try to survive by 100 days. Then there is a lot to be learned by itself. Some of your questions are already answered here. Look for it once...
https://forums.toucharcade.com/threads/dungeon-maker-dark-lord-by-gamecoaster.319369/page-11#post-4100678
The pop-up / tooltip descriptor is attached to the hammer (and described as 'faint'), though the only way of getting a screenshot was to include the rune. So it's stun I need to find - will scout monster attrbutes! Taaaa.
Experience is divided by 1/n. The smaller the number of monsters, the more experience points will be distributed per unit.
If you report a translation error to a developer, it is likely to be reflected in the next update. :> You may not get replies from the developer, but it seems that user feedback on the game is well reflected.
Some of the feedback from some users seems to have requested a still image or a slower speed. Sharing screenshots of this game on SNS is now popular and trendy in Japan. :>
Settings - Battery - Low Power Mode is also effective for battery consumption. This game has a low requirement, so I think it will be a good tip.
Some of the top users tend to prefer Rebecca. However, it is known that the highest score on the current leaderboard is the Floria user. Rebecca is not pushed against any enemy at once, but continues to struggle hard to overcome any enemy. If you like tense play, Rebecca might be a good choice. If you have a chance, try Rebecca. Playing with her will also give other fun.
I won 100 days first time and unlocked rebirth experience 115% (hard). After that got some pther times above 100 days playing in hard, but it didn’t unlock the other levels. How this work?
You can increase the difficulty level by clicking the arrow in the upper right corner of the screen when you replay.
Question on the laboratories. 1. Is there any reason to upgrade them? First upgrade increases damage from 1 to 2-3. It doesn't appear to change the 100 enemies required #. 2. Why merge 2 laboratories? Each one needed 100 enemies to do an upgrade. When I merged them the new lab required 200 enemies, so is there any reason to ever merge?
Is there any logic/planning to be applied when combining monsters? I thought if you combine 2 similar star values you get 1 star higher monster but I just tried 2 elite 3 stars, and got 1 non-elite 3 star as output, bad deal.
It is not the information provided by the developer, but it looks like the users have found some rules when synthesizing monsters. 1. The derivation of the star rating is equal to or greater than the synthesized monster grade. But the kind of monster comes out randomly. For example, if 2 star + 1 star, 2 star or more rating monster comes out. In other words, you could get 2 star goblin or 3 star goblin or 2~5 star other monster. However, the 5 star Phoenix can not be a 4-Star monster. 2. Elite may not come out even if synthesized among elites.(Of course, the elite might come, but the odds are low.) And sometimes the elite could come out even if it is synthesized not the elites. 3. Abyss Shop has a function that allows you to specify whether to raise a random monster when synthesizing, or to maintain an existing monster while raising the level. If you get it, you can make a more strategic choice in monster synthesis. It is also possible to predict which skill will be taken when synthesizing monsters.
1. Lab upgrade is not recommended. Because there was no efficiency. Oh, As @Solarclipse mentioned later, It seems when you upgrade labs/extractions you have a higher chance of upgrading higher tier monsters. Try it a little more, and you will be able to choose a strategy that suits your taste. 2. It may seem at first glance, but it is a material for advanced traps or combat rooms. Check out the recipe at the top left of the screen. At the facility, you will then be able to see what merged laboratory can be used as a material for any advanced trap or advanced combat room.
Hmm .. would you like to attach the screenshot next time you can afford it? Once the achievement is achieved, it is a selectable option for the next difficulty level.