Universal Dungeon Maker : Dark Lord (by GameCoaster)

Discussion in 'iPhone and iPad Games' started by nyanpass, May 18, 2018.

  1. agent8261

    agent8261 Member

    Jun 1, 2018
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    Also on the Battle Result screen each monster has a bar under them. Is this bar how much exp they gained? what do the different colors mean (orange and blue)?
     
  2. deresi

    deresi Well-Known Member

    Feb 23, 2018
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    Try to survive by 100 days. Then there is a lot to be learned by itself. Some of your questions are already answered here. Look for it once...
     
  3. deresi

    deresi Well-Known Member

    Feb 23, 2018
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  4. deresi

    deresi Well-Known Member

    Feb 23, 2018
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    it affects both...
     
  5. Ag3ntP3ndergast

    Ag3ntP3ndergast Well-Known Member

    Nov 5, 2016
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    Thanks a bunch for the tip, I will try that :)
     
  6. Quoad

    Quoad Well-Known Member

    Apr 17, 2015
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    The pop-up / tooltip descriptor is attached to the hammer (and described as 'faint'), though the only way of getting a screenshot was to include the rune. So it's stun I need to find - will scout monster attrbutes!

    Taaaa.
     
  7. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Experience is divided by 1/n.

    The smaller the number of monsters, the more experience points will be distributed per unit.

     
  8. Quoad

    Quoad Well-Known Member

    Apr 17, 2015
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    Wrench is 35%. Answered a page or two back.
     
  9. nyanpass

    nyanpass Well-Known Member

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    If you report a translation error to a developer, it is likely to be reflected in the next update. :>

    You may not get replies from the developer,
    but it seems that user feedback on the game is well reflected.

     
  10. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Some of the feedback from some users seems to have requested a still image or a slower speed.

    Sharing screenshots of this game on SNS is now popular and trendy in Japan. :>

     
  11. ctathemarius

    ctathemarius Well-Known Member

    May 11, 2018
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    Settings - Battery - Low Power Mode is also effective for battery consumption. This game has a low requirement, so I think it will be a good tip.
     
  12. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    Some of the top users tend to prefer Rebecca. However, it is known that the highest score on the current leaderboard is the Floria user.

    Rebecca is not pushed against any enemy at once, but continues to struggle hard to overcome any enemy. If you like tense play, Rebecca might be a good choice. If you have a chance, try Rebecca. Playing with her will also give other fun.

    [​IMG]

     
    Ijipop likes this.
  13. LukeT

    LukeT Well-Known Member

    Aug 24, 2012
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    I won 100 days first time and unlocked rebirth experience 115% (hard). After that got some pther times above 100 days playing in hard, but it didn’t unlock the other levels. How this work?
     
  14. deresi

    deresi Well-Known Member

    Feb 23, 2018
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    You can increase the difficulty level by clicking the arrow in the upper right corner of the screen when you replay.
     
  15. dukat111

    dukat111 Well-Known Member

    Mar 23, 2010
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    Question on the laboratories.
    1. Is there any reason to upgrade them? First upgrade increases damage from 1 to 2-3. It doesn't appear to change the 100 enemies required #.
    2. Why merge 2 laboratories? Each one needed 100 enemies to do an upgrade. When I merged them the new lab required 200 enemies, so is there any reason to ever merge?
     
  16. dukat111

    dukat111 Well-Known Member

    Mar 23, 2010
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    Is there any logic/planning to be applied when combining monsters?
    I thought if you combine 2 similar star values you get 1 star higher monster but I just tried 2 elite 3 stars, and got 1 non-elite 3 star as output, bad deal.
     
  17. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    #277 nyanpass, Jun 1, 2018
    Last edited: Jun 1, 2018
    It is not the information provided by the developer, but it looks like the users have found some rules when synthesizing monsters.

    1. The derivation of the star rating is equal to or greater than the synthesized monster grade. But the kind of monster comes out randomly. For example, if 2 star + 1 star, 2 star or more rating monster comes out. In other words, you could get 2 star goblin or 3 star goblin or 2~5 star other monster. However, the 5 star Phoenix can not be a 4-Star monster.

    2. Elite may not come out even if synthesized among elites.(Of course, the elite might come, but the odds are low.) And sometimes the elite could come out even if it is synthesized not the elites.

    3. Abyss Shop has a function that allows you to specify whether to raise a random monster when synthesizing, or to maintain an existing monster while raising the level. If you get it, you can make a more strategic choice in monster synthesis. It is also possible to predict which skill will be taken when synthesizing monsters.

     
  18. LukeT

    LukeT Well-Known Member

    Aug 24, 2012
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    I did this, and played after the 100 days but didn’t leveled up again.
     
  19. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    #279 nyanpass, Jun 1, 2018
    Last edited: Jun 2, 2018
    1. Lab upgrade is not recommended. Because there was no efficiency. Oh, As @Solarclipse mentioned later, It seems when you upgrade labs/extractions you have a higher chance of upgrading higher tier monsters. Try it a little more, and you will be able to choose a strategy that suits your taste.

    2. It may seem at first glance, but it is a material for advanced traps or combat rooms. Check out the recipe at the top left of the screen. At the facility, you will then be able to see what merged laboratory can be used as a material for any advanced trap or advanced combat room.

    [​IMG]

     
  20. deresi

    deresi Well-Known Member

    Feb 23, 2018
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    Hmm .. would you like to attach the screenshot next time you can afford it? Once the achievement is achieved, it is a selectable option for the next difficulty level.
     

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