Is there like a guide that's more like a game manual than a review/rundown/strategy guide? I am not grasping fundamental aspects of the game, like can I remove and/or move placed dungeon tiles? If I give an item to a character and then give another item, do I get to place the item that monster was holding with another monster? I have other questions that I can't think of right now. I'm pretty unclear on exactly how most of the buffs and debuffs work, aside from the obvious ones like increasing attack/def/etc. This game is very brilliant. I haven't seen such a successful fusion of genres since Ticket to Earth and before that Hero Emblems.
There will be an update soon for this game. :> This update includes the following: 1) Some artifacts do not appear repeatedly. ->Yeah, I've been getting a lot of red potions for a while. XD 2) Experience points needed to raise Rebirth level are reduced by 20%. ->Users may get rebirth rewards a little easier. 3) Bug fixes
Emma is definitly my 1st choice! Floria comes second. I think her 3rd skill is really powerful! You really seem to be good at this game. Do you always play on hardest difficulty?
As you mentioned, I think it's strange that English mobile game sites do not pay attention to this game. Perhaps it seems that for them, something else is more important than this game. Even after upgrading the TA site here, the ranking of this game seems a bit strange at Hot Games. But I'm glad that TA is handling this game a little bit. Already in Japan, Korea and China, this game is very popular, and specific information about the game is updated frequently by users on related Wiki. There are some answers that you might be wondering. But It would be hard to translate the contents there and post them all here... If I answer a little bit about solving your questions ... Q. Can I remove and/or move placed dungeon tiles? A. You can not move the dungeon tiles. You can replace or remove the dungeon tiles with the rewards you receive from overcoming DAY. There are also occasions where event cards often have options to remove dungeon tiles and receive gold as a reward. Q. If I give an item to a character and then give another item, do I get to place the item that monster was holding with another monster? A. Once an item is provided to a monster, if the monster is used as a material, the item it had disappeared as well. And you can not give the item to other monsters. There are some opinions that this needs to be fixed, but for this reason choosing an item is not preferred over others at this time. Q. I'm pretty unclear on exactly how most of the buffs and debuffs work, aside from the obvious ones like increasing attack/def/etc. A. The exact figures for that are unclear. Users deduce it from the limited information provided in the game. Some enthusiastic fans have been experimenting with it repeatedly, but it is not enough at this time. In general, users' experiments are tried by setting the desired conditions with the 'title-load' iteration method.
First of all, I am trying to achieve all the achievements in the game. XD This game has a mission to overcome difficulties as well as to play games with certain conditions. It is often fun to solve it. And I often try to find Easter Eggs in the game or to test interesting experiments. (Although not English, there are a lot of conversations about gameplay through various experiments and tricks on this game through a certain channel. There are some of them in the pictures posted here.) You may already know, but here are some examples. 1. When certain conditions are met, the following screenshot is provided. 2. Create and test your own corps. 3. Discover the pixel art of cute warriors with various occupations. 4. Emma is really charming and powerful. XD
L120, score of 7,207 (suspect this is close to my PB), zero rebirth currency, grrrr! I currently get the impression that dying repeatedly / swiftly is the best way to get income?! Two other questions. Firstly, what is 'faint'? I've only seen it referenced in a one-star relic, which increases the effects of faint, IIRC. Only I've got no idea what it is, or how it's being applied. Secondly, er.... it looks as if this might've been answered by @nyanpass's video above, but is there any serious point in leveling up your dark lord? I've been mostly playing with Lilith to date, and can't see any real advantages - certainly wrt health (as she's 95% guaranteed to be dead as soon as a hero makes its way into her lair). Are there strategies whereby dark lords are somewhat more useful? Heavy focus on 'dark lord upgrades,' or similar?
Three giants, War horn. Place Three giants before the Dark Lord and War horn at the entrance to the dungeon. XD
*Lilith Strategy. The Succubus Dark Lord. Use fascination as the main focus. 1 Cost whip is low damage, but when you reach level 7, you can attack 2 warriors at the same time, and it is possible to advance quickly. If you use a whip on an enchanted enemy, they receive double damage. Each time you use a whip, the random ally has the ability to give acceleration 2, so if you play it several times in advance, the monsters can quickly remove the head of the enemy entering the first room. The fascination of the 3rd level and the forbidden love of the 6th level all give the enemies a wide range of fascination. Because it utilizes the enemy's power in reverse, it has excellent efficiency from the middle and the end when the enemy's ability begins to become strong. Among the artifacts, there is an artifact that increases the damage by giving concentration to the enchanted enemies. There are also artifacts that double damage on the same side. Synergy is good if you get them. Because enemies can wast off their turn by attacking each other, this fits well with slowing debuffs as it reduces the cooldown of high-cost fascination. For Lilith, the skill that makes the enemies fight each other is her greatest strength. Her advantage is that even if the play is interrupted somewhat because the reward does not come out in the dungeon, it is also possible to have a stable fight in the middle. Let's collect first high-strength monsters. Even though the combat ability itself is less than the other Dark Lord, Lilith is her own advantage in that it is easy to draw a big picture for later. However, at the stage of 300days or more, in which warriors with debuff unlocking skills often appear, her power weakens again. To overcome this, Lilith's core skill, fascination, must exert a strong effect. In order to do that, there must be a lot of battle rooms for monsters in the dungeon. It is important for users who play Lilith to secure the timing to switch somewhat deployed traps into combat rooms. This is part of a rough translation about Lilith in this game, which is covered in the non-English Wiki. But I think this will be of some help to users who are dating Lilith. XD
The more you play this game, the more you strive to find more fun. What can I find this time? I am looking forward to where I can go. Holy Cow! This is a really interesting picture of Emma. I did not know she could dance.
Can someone please explain how unlocking fusion recipes for monsters and rooms/traps? I had assumed it was that you acquired the "recipes" through the whole unlocking stuff process, and until you got the recipes, it would be locked. But somehow in the middle of my run, I can fuse two of the super monsters and all of the tier 2 rooms/traps. I didn't unlock those normally so I have no idea how I got access to them.
The best strategy I've found so far is to load up lots of the Egg rooms that increase base level. I have 6 in my current run. Get them leveled up high enough and you'll be getting monsters from eggs at level +100. Use those to upgrade your dark lord and she'll be able to tank and kill most heroes. Keep upgrading the eggs and your dark lord to stay ahead of the difficulty curve.
Did you open the locked facilities and monsters in the abyss shop? If they are locked, you have to open them at the Abyss Shop.
Here is the image. Does this mean this kind of thing? The circle is what I got from the Abyss shop, and the triangle I have not gotten from the Abyss shop yet.
Hummmm I’m a bit confused about Emma’s 3rd skill Fury Explosion. I know that with the first 2 skills you accumulate Fury. Then when I get to the point where I tell myself, « let’s unleash HELL!! ». Well most of the times nothing happens. Anyone??? Damn I can’t put this game down!
I have a question: how is this game as far as battery life is concerned? Does it gulp battery or does it sip? Specific percentages used up over say 30 minutes to an hour would be much appreciated .
In my case, 15% of the battery was consumed for an hour. But as the game ongoing, many enemies appear, which can speed up consumption. So I often turn off additive effects in options.