Universal Dungeon Falan (by Happy Doze)

Discussion in 'iPhone and iPad Games' started by metalcasket, Oct 19, 2020.

  1. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
    1,878
    355
    83
    Male
    Grey haired gamer
    NSW Australia
    3KXMAYJTATXH
    Redeemed, Thanks.
     
  2. decript

    decript Well-Known Member

    Nov 22, 2010
    49
    15
    8
    BC, Canada
    Been playing the beta. Really fun game. Redeemed TLJ7RJW6TA4E, thanks so much!
     
  3. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
    436
    199
    43
    Took FNW7THMAWXJ7. Thank you Boorch!
     
  4. vectorarchitekt

    vectorarchitekt Well-Known Member

    Dec 29, 2013
    2,479
    169
    63
    Great update! Love this game.
     
  5. badmanj

    badmanj Well-Known Member

    Mar 16, 2009
    1,884
    24
    38
    Software developer
    Reading, England
    Redeemed NP9T6KEF6F7A - looking forward to playing this! Thanks.
     
  6. Lurchroboter

    Lurchroboter Well-Known Member

    Sep 15, 2016
    162
    20
    18
    L46K3YA7TY4T Redeemed. Thanks!!
     
  7. metalcasket

    metalcasket Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    May 24, 2010
    11,064
    1,340
    113
    Deepest Circle, Hel
    Redeemed…errr…nothing! How have so many of you been missing out on this?!
     
    aconfusedkender likes this.
  8. BigFrigginAl

    BigFrigginAl New Member

    Feb 7, 2022
    1
    0
    1
    Male
    LKANAHKA6JEX redeemed, thank you!!
     
  9. Skall

    Skall Well-Known Member

    Oct 25, 2009
    500
    60
    28
    Arg too late :(
     
  10. naghihimutuc

    naghihimutuc Well-Known Member

    Mar 11, 2020
    101
    48
    28
    The update is nuts. It’s like playing a new game.
     
    vectorarchitekt likes this.
  11. Hjhdhd

    Hjhdhd New Member

    Feb 10, 2022
    1
    0
    1
    I love this game, thanks for the game!

    I have a few suggestions.
    1. Add a display of the total damage value of the enemy's next move at the top of the panel to make it easier to see if it's threatening to game over.
    2. Add a feature of manually saving the game progress (now you can auto-save when you defeat the boss, so manual saving should be possible?) Because it takes about 50 rounds and 10~15 minutes to defeat a boss, if you can't save manually, you will lose your progress, which is a pity. But unfortunately, due to not quite understanding the effects of some consumable skills, the above trick is likely to fail, resulting in having to start a new game completely over.
    3. Show all the used skills, items and bosses, just like Dungeon Raid, and the rest waiting to be unlocked, so as to improve the fun of the game.
    4. Use lowercase letters? Because I'm not an English speaker and pixels in all uppercase words are hard to read.
     
  12. vectorarchitekt

    vectorarchitekt Well-Known Member

    Dec 29, 2013
    2,479
    169
    63
    Hey Dev, love the game so much! However, I’m still having an issue where the game is not saving my run if I leave the app and come back by the time my phone ram dumps. Just an FYI
     

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