The requirements to defeat level 1 of God are much more than I expected - I'm going to need to do another grinding run and come back to it. I suggest editing the guide. I can tell you that the farmers laugh at level 48 Nameless with an inherited weapon with lvl 11 mods, with + 464% in weapon damage, and that my +100 max HP is woefully inadequate. I had 2 in burning flames and 7 in fierce flames. With 2 in burning flames, the farmers are at your door just before rage kicks in and you don't live long enough for fierce flames to help at all. I figure I need to: (1) get to starting level 100; (2) get max health up to maybe 4 or 500; and (3) get fire to 11 for the 30% damage bonus. Maybe I don't need to do ALL of that, but pretty sure I need to do most of it.
Blossoming Life perk in the nature dungeon adds 0.03% with each upgrade but somehow level 1 added 0.03%, level 2 only 0.02% and level 3 again 0,03%. Is it bugged? Dev could really add an option to auto do Tower of trial. We could select on which day do which trial or just do it when on last day of boost on hard. It could be really nice hell shop perk.
Haha, so true. I can't tell you how many times I've come back to find I'm at day 851 and curse. It could be an auto-stop just before the tower bonus cuts out. #ArtNJ: Bumping to the next difficulty level is definitely tough. I remember struggling with that one a lot. Max out your legendaries for nameless if you haven't already. But imho Mr. Blade is better than nameless. Both do area damage, but Blade is stronger against bosses and has bash, while Nameless's strength relies too much on penetration. You can always do a cloud save and experiment, then roll it back.
Well, I'm stuck with fire for a bit, which has synergy with Nameless -- longer rage with faster attack speed during rage from blade's skills synergizes with the +crit damage during rage from fire. But yeah, I might switch in a bit. I don't think Nameless is that great generally.
Lost my Element Alright friends, any ideas? I deselected my dungeon element after gaining the Spirit and even though I haven't chosen another, I can't re-select the same element again. It was very crucial to my survival in Hell and I would love to go back to it, didn't even mean to get rid of it. Any idea how I get it to let me choose it again? Or do I just have to level a different element all the way up and do this again.. Posting the image of me saying I own it, but cannot select it ='[
@Jayboy720: Did you get the seed? Maybe this is what's supposed to happen. You finished that element, now you need to choose another, and continue on, getting all the seeds. It's a big task but I will say the spirits are worth it. But if you don't have the seed, that's a bummer because you won't be earning experience passively for that dungeon anymore. You can load your cloud save, although that might set you back a little bit...or it may be too late. If that's the case, I'd either contact the dev on FB and/or consider the dungeon elemental IAP in the rebirth store. (that's what I did, so I can't be sure how to advise you...but hope this helps)
I would *like* to get the seed before moving on, that's why I haven't switched to a different element yet! But it's not letting me back in and now my dungeon is naked ='[ I have no problem buying things in games but I feel like unlocking the dungeons yourself is half the fun here, wouldn't want to buy that one D: I guess the question here is at what point of your element progress are you allowed to switch to another one; am I able to start one, get a few levels, then switch back? Or do we have to get at least to the Spirit of each one before we can change to a different?
Once you have a spirit in another dungeon then I think you should be able to switch. In the spirit talent description it says it unlocks the dungeon. Hey maybe try thiscloud save first thoughif you reset the talents in that dungeon what happens then?
Ooooh clever! However unsuccessful, but! Solved it! I caved and selected a different element. Turns out that's all you needed to do, now the "Activate" button appears over nature and I can now freely swap between the two unlocked ones.
By the way Solar, thank you for everything you've been contributing to this forum. I've been lurking for about a month now and everything you've been posting has been incredibly helpful! Keep on being you! =D
"in the beginning, whoever you get your first legendary necklace with, you should run with", said the FAQ. Where would we get the legendary necklace from?
From trials, depending on how lucky u are. but even without a necklace i usually ran mr.death because of how low maintenance he is until i got mr.blade.
@Jayboy: thanks. There was a while where this thread was pretty slow and it seemed like I was talking to myself a little bit. Nice to see it come to life! #Huge Weapons: Those of you that run with nameless, can you test out and confirm if his immense sword benefits from A) huge weapon research and B) Huge weapons in the hell store? UPDATE: I saw a confirmation in the google+ community: “I have confirmed that huge weapon bonuses does not work with huge sword. I have also confirmed that penetration bonuses does not work with Mr Eye and Ogre with necklace. I have confirmed that soulbomb skill increases damage of soulbomb but used mercenary cap and is based off of mr death staff, instead of main character damage at 50% (necklace proc)" (Source: Wesley L., G+ Community)
This game is really fun. Bit of a learning curve at first, but once I got the hang of it, I've had so much fun with it. I really recommend this to anyone who likes tower defense, or remembers than gem of a flash game, Elona Shooter. It's that game on steroids. 5/5, must play
When i play this game, my battery became hot so fast. I have enabled the power saving mode and disable flash effect. Anybody experienced the same?
Same here, and the battery drains pretty damn fast, like 10% in about 15 minutes, my "solution" to that is my old phone, that I kept in case my current one goes down, its pretty much permanently loading and just running the game on auto play, I have every automation feature. Not optimal, but not much I can do about it at the moment. The cloud save is pretty useful to swap between my phones.
Tower bosses definitely seem to get stronger at some point. I got the 29F boss life down to about half health and then accidentally fell asleep with auto-battle rolling. I woke up to find my party stuck around Day 1070. Figuring I should just grab whatever medals I could before running endless/reincarnating, I retried 29F and barely knocked off a quarter of the bosses health before losing. Depending on how it works, a feature to stop auto-battle on tower deadlines might not be a great idea. Better would be just allowing us to select a day for it to stop on.