I have 15 points invested into Attack. 15 points invested into speed. I have 3 points in tower range and another 3 points in tower damage, since I find tower health useless with trap towers. (Why would you need health for a suicide tower?) I have 3 more points invested into my stealth ability and 3 into my piercing attack ability. The weapon I'm using is a dragon head weapon, level 4. It deals 41 damage. It has a rate of fire of 3. It has +1 to my stealth special ability. It has +5 reload and finally 29 ammo. This gun is crazy good, since I practically never run out of ammo due to its insane reload speed. ... problem is... There's so many folks with fire resistance .
Okay, your build sounds fine, I agree with the tower health matter. For the weapon though, do you mean it deals 41 damage overall, or 41 fire damage specifically? I would say keep investing into the elemental damage, that really helps later down the road, and as for the resistance issue, I haven't started a huntress yet (level 60 monk and lvl 15 apprentice) but do they have any non-fire attributed damage towers? I know as a monk it was hard for me when my only damaging tower was one that dealt electric damage, and my main weapon was electric attributed. Just try to find a weapon with a different attribute and level it up, so that you have an alternative weapon to use.
Woah the ogre on foundries and forges hard just dropped 2 legendary and 2 epic items, couldn't be happier
I do have an alternative weapon that deals neutral damage. And its 41 damage fire damage, since when I fire at a guy with fire resistance, it does 0 damage. And the Huntress has only 1 fire elemental trap I believe. The other traps deal dark damage, light damage, and ... I'm not quiet sure what the proximity mine deals, but it is probably neutral damage. Edit: OH I have another question. If I'm upgrading a weapon that has a choice to boost its attack/range damage or an attack skill, which one do I go for?
When upgrading a weapon, personally, I think it is best to level up the elemental damage up to level 10. The reason being is that by the end, you get about 500+ damage just from the elemental. If you don't want to though, I would boost attack/range dmg rather than attack skill because with the skill, it usually costs mana (again I haven't played as the huntress so I don't know if her abilities actually cost mana) and if you don't have mana it doesn't really come in handy. It's all your choice in the end though, so see what works for you.
Huntress attack +1 doesn't take mana... or are you referring to the special abilities? ... Because I'm not. I'm referring to the stat skill that raises your attack. But anyways, that's good to know about the +10 on elemental damage. I'll start investing now in that area .
ATTENTION ALL NOOBS, SQUIRE NOOBS,SQUIRES, AND PEOPLE WHO WANT MANA. i have a sword that I do not use anymore and it is worth 14 million mana. I am giving it away to any noob that needs some mana or a squire who needs a sword. First to respond, gets it. It's damage is 1500 electric.
I got an Epic level wand that is level 389 for the wizard class... I don't see any use for it. Anybody want to trade it for a high level bow or armor peice for my huntress ?
So I was looking at the PC version. Are you able to change your characters color in the ipad/iphone version? And how much will the PC version cost?
Cannot change your character color in iphone/ipad yet... however on the PC and console versions character customizations are pretty crazy! You can even customize your Crystal Core, with unlockable cores and color schemes!
Lol wow. I've been asking that since release an he askss once and gets a response. Anyways do yeah I hope you guys add all that in the iOS version in 1.2 or 1.3