Universal Dungeon Crawlers Metal (by Ayopa Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Apr 8, 2015.

  1. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Is iPhone 5s able to play this game
     
  2. chud575

    chud575 Active Member

    Feb 13, 2010
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    Yes, I believe that i've adequately resolved all the bugs of the old version. And as stated before, no, there is no difference aside from graphical. Just think of it as a remastered version.
     
  3. chud575

    chud575 Active Member

    Feb 13, 2010
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    IMPORTANT! I am patching the game as we speak, but do NOT complete Level 1-3! Once you get there, leave it as is. If you complete it, it will soft crash and you'll lose your progress and equipment.
     
  4. JP Falcon

    JP Falcon Active Member

    Sep 27, 2013
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    #44 JP Falcon, Apr 11, 2015
    Last edited: Apr 11, 2015
    I am curious, what advantage economically was in play for this game to be designed to exclude iPads? I am at fault for purchasing this game for my iPad 4, without carefully reading the game device limitations. That is on me, but still, I did not realize that we reached a point in game designing where Ipad 4s are considered obsolete already...my bad
     
  5. chud575

    chud575 Active Member

    Feb 13, 2010
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    Hi JP,

    Its not your bad. It's Apple's bad. This is a very serious flaw with the App Store that we as developers have complained about since the iPad 2 introduced The 'HD' concept. If it were up to me, something would've stopped you from buying this game. Like an alert in the app store.

    It's doubly ironic that Google allows you to limit which devices the game appears on, but there are SO MANY devices that it's completely pointless.

    Your device is not obsolete, and to make sure people could still enjoy the Dungeon Crawlers experience, we updated the original version of the game and reduced the price. We specifically called this game 'Metal' so there would be no confusion about device support.

    Alas, things have not gone the way I expected. And it SUCKS. I'm not trying to swindle or fleece the public here. Im just trying to make the best game possible, and support everyone.

    Please accept my humble apology. And if you'd like an Early Access steam code I'll be happy to send you one.
     
  6. Mycroft

    Mycroft Active Member

    Jan 17, 2009
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    Picked this one up, based in part on the great support by the devs on the forum and support to the original game. :cool:
     
  7. chud575

    chud575 Active Member

    Feb 13, 2010
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    Thanks. Hope you enjoy it! :)
     
  8. JP Falcon

    JP Falcon Active Member

    Sep 27, 2013
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    Chud, thank you for your reply and though it is true that Apple does not prevent these things it is still my fault. You did not deceive as you made it clear what devices your game was for, so no apology is necessary. I need to see if I can edit my original review at the store as it was written with ignorance.
     
  9. chud575

    chud575 Active Member

    Feb 13, 2010
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    Thanks JP, I appreciate it!
     
  10. Based Xatu

    Based Xatu Well-Known Member

    Aug 27, 2013
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    I was going to pick this up, but the iap is making me stay away. How bad is it?
     
  11. hincy89

    hincy89 Well-Known Member

    May 15, 2011
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    I have iPad Air 2 but when I start the game it says device is not supported? Any ideas?
    Just don't want to start and encounter issues!
     
  12. Collin

    Collin Well-Known Member

    Jul 29, 2010
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    Graphic Designer/Illustrator/Art Director
    Colorado Springs, CO
    I have an iPad Air, and I bought the original back when it first launched. I got rid of it because of crashing. I saw in this forum that the same updates that are in the metal version are also in the original version, so I reinstalled it to give it another shot.

    In less than a half hour it has crashed three times, and now it is consistently crashing every time I try to cast healing on the wizard. I'm in the library, at the fight where the goblin archers appear. All but two goblin archers and one normal goblin are dead, and the wizard is down to 9 hp.

    I saw earlier in the thread where you've only had a crash happen twice in all of your testing... So, any idea what the problem may be?
     

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