The Game is great but i have a problem, I don't see where are informations about the creatures. No way to know for example how many squares a monster can move forward or how far he can shoot. Bug or is it normal? I play in hard. Thx for reply and sorry for crappy english ^^
I'll be honest first time I saw one I thought it was a bug or leftover. Then I clicked it and was like sweeeet!
... How is the loot in this game is it random? Is it color coded so when you open a chest and see a purple you start drooling? lol Do monsters drop any loot or just in chests and such?
question: Does this work on ipod Touch 4 with iOS 5.0.1? I've bought too many lately that work on an ipod 3 but not on ipod 4....
Only played the first couple levels, but the loot is not random. Sometimes killing a monster will reveal a chest, but the loot is in the form of Sword of Killing +1, Wand of Smite +1, Robe of Defense +1, etc.
I can't find a level select and it's really annoying because I want to find all the hidden stuff that I dont find first time around. Other than that the game is perfect.
Yeah a level select option would be great or the option to replay a level after you've finished it and realized you missed something.
this means I'm not buying this one then.... well since this game is "Shining Force meets Diablo"... I'll guess i'll play Shining Force and some Pocket Rpg in the mean time
Has the developer(s) posted here yet? If so, what is his/her user name? I'd like to know if they know of these issues we're bringing up and addressing them.
If you have more then 100 Appz on your iPod Touch erase a few to get below 90. Also make sure you are on 5.0.1. I`m sure the Developer is aware of the Problem since it is pretty similar to that one that Infinity Blade 2 does have.
There are 7 other apps on my ipod and it's already on the newest version, so this can't be the problem..
The number of apps is irrelevant, completely and utterly irrelevant, might as well suggest they make sure there are less than 100 rocks in their front yard for all the good that advice will do them, and this is strictly a memory issue related to arguably poor coding. A 4G touch WILL crash with this game. Whether it takes 2 minutes or 10 minutes, I've got the logs that show 5.01 repeatedly killing the app for requesting too much memory. However, yes, the devs have reported they are aware of the issues.
Does anyone know how long the sale is going on? I'm hoping to pick this up soon, but probably won't get a chance until Monday.
Or alternatively you could start at page 1 of the thread and read then you would know the answer. The answer is yes by the way, they have posted on the thread, are aware of the issue, and are making it priority #1 to reduce the memory footprint and release a patch.