Had a bug this evening. Playing as witch, only dungeon open.i was about 8th floor out of 20. Everything worked except i could not select any tiles or items on the actual grid, so I had to restatrt a dungeon.
crash for me after the update, can't see even the loading screen... rolling back to the previous version. btw, for those of you who have also Greedy Cave, the new update crashes when you enter the dungeon (a new one or the one in progress), at least for me... what's the matter with this devs???
Does this game involve much strategy? I am interested in picking it up, but although it is based on mine sweeper it doesn't seem to involve the strategies of the game. Seems like you just click and deal with what pops up, then keep clicking. I'd love to hear thoughts about the depth of the gameplay/strategy.
Maybe it's Apples dreaded GC bug that prevents it from loading for you? Hope not as there is really no good fix for it yet.
Crash report Started the game over, now it crashes if the paladin uses shining light, immediately while another animation effect is going on. Doesn't delete dungeon progress but force quits the game alt-f4 style.
The green crystals increase attack, and red health, correct? I see my base health go up when I get a red crystal, but when I get a green crystal, it doesn't seem to increase my attack. Am I missing something?
The new update has made this unplayable It crashes/kicks me to home screen immediately , I don't even get to the load screen or past the fist image! Not sure if anything other than the latest update can explain this sudden problem. Hopefully it gets fixed soon.
Just wanted to drop by and thank Pixeye for the update. The alternate UI is great, just how I imagined it to be. I guess I'm a lucky one because I don't have any of the issues/crashes others are having, and for those people I hope it gets sorted soon. Still definitely one of my fave games so far this year. I've probably played it ten times to completion and plan to restart and do it all over again with this update.
I have to agree with SoA, Pixeye, I love this game! Other than the crystal snafu, which again, maybe I am missing how the green crystals work, the update has fixed the constant crashing I was getting. Keep up the excellent work!
Found a bug this evening: if I use a spell which need a target, but there is no valid one in the floor or I tap a place without a valid target, the game will stuck in target select screen, due to I can't cancel the spell. I have to force close the app and reload the save. I think it can be fixed by adding a cancel botton.
Ugh, I keep running into dead ends. I hate it when I'm deep into a dungeon, then can no longer progress. Super annoying.
Still loving the game, but ran into another bug. I'm running through ACT II as the vampire. I finished the 30 level dungeon and choose to up my attack. It would have put me at 10, but attack still shows 9. I also did the blessing and that did not increase my attack past 9.
This game just keeps getting better and more addicting as I get further and further into it! Sofaking glad I decided to give this one a shot after the debacle that was Dungelot 2. Not that D2 was COMPLETELY terrible, but it was definitely a step down from the original. This one is a staircase above the original, in my opinion.
Just about finished with the Bard. Noticed something when moving the game between the iPad and iPhone: it did not show my last run for the last dungeon I was in when I moved it. Anyone else see that?