Possible bug - trying to get the starving achievement. Went 3 or 4 floors without food. Dropped down one more floor and - crashed. Dont know if i would have got it or how many floors without food it takes. Also, I agree with some of the grinding comments. I realize its a hard balance, but its frustrating taking the hits to clear a floor to get the chest and get 3 gold. I have had maybe 1 run of getting more than 30 gold (Act 1 - 15 floors, strong enemies, tome reward). I keep dying level 12-14. I have crossbow, upgraded armor x1, 41 HP and 13 armor. Maybe I just need to "git gud".
I think the reward for clearing a floor is not at all worth it and should be increased. 3 coins for possibly 10+ damage from enemies is not worth it to the point where I actively avoid enemies because i can get more gold by just moving into the next flood
Well each floor you clear it goes up.. By floor 10 you get 30 coins. I think. It's like 3 coins per level I think. So when you get deep you rack up coins good. Tony
Reached lvl 83 on endless, game crashed, I started again and I was on same level but over 1000 g poorer. Might be starvation bug too cos I didnt have food at the moment and it crashed again when I tried to enter lvl 84. Third time I found food and got to level 84 but died there. Still pissed about lost gold though.
Agreed. I was stuck with only tough dungeons and I had a hard time making it past floor 7! It ramps up heavily and you don't get much gold. I restarted because I could get 2-400 on a run through the mana mines (20 floors, average difficulty). Now I'm building up the mansion but finding my money caps out at 999. Or was that a coincidence? Don't think so. I have noticed that occasionally you get a stat boost when you find your grave. That helps...but yeah, I'm in better shape now grinding the mana mines.
Anyone have crash issues? I was on the first strong dungeon, entered the door from level 22 to 23 and the game crashed back to iOS. iPhone 6 Plus using 9.2.1. Thanks
Yes my thanks to the dev's also. Now I can buy this and enjoy. That was quick! I really had great fun with both of the earlier versions of the game so I'm stoked.
So I have had the game crash on me 5 times when trying to kill myself by starving. Ipad air 2. Ios 9.2. I get dumped to the home screen, and get put back to the beginning of the game, not on the floor.
From the dev: "Yes, sad to comfirm it. It caused by the last update ( the game tries to make screenshot of what killed you, but starvation is non material object : ) It will be removed in the following update. Cheers."
What am I missing: I beat the third dungeon and now I can only access though dungeon but can't really survive more than one or two floors.
Can anyone help me understand mood. I can have like 5+ food left and be at stage 1 or 2 mood and still have my mood go down one stage when I go up one floor. It's very irritating and makes mood pretty much a null point since you never have it more than one stage anyways.
Just a quick question to the dev, any chance you'll fix the icon text so maybe it'll just say "Dungelot"? Having the truncated name with "..." bothers me (probably more so than other people).
Yes. I had given up hope on this series and suddenly I saw this dungelot 3 showing up on the App Store and I bought it without a second hesitate !
lol yes! It's 2016 and still many games don't even bother supporting cloud save and even iOS Game Center
It's weirdo like you tend to dragging down the technology development . Who wouldn't want the latest iOS infrastructure & api featuring on the iOS 9
The people who never updated to 8.3 because it took away the ability to access save files manually without having to jailbreak. For me, nothing iOS 9 has to offer is worth losing my ability to access/save/restore individual save files as I see fit.