Frozen AGAIN! Please fix. Maybe redoing a perfectly fine main screen should come after fixing the bugs Just lost a lot of time - and gold ;( It seems to happen after i deal with the guys who disappear after clearing the blocks around them.
Buckler ? If you got any armor points this shield will return damage to monster when it hit. ( As far as I remember now ) Best
Ok so this basically makes the Fort spell essential. Thanks! Also to the person complaining about his hp not going over max when he is picking up hearts . . . You don't have to pick them up, they don't disappear! LOL just leave then sitting on the field and use them as bandages when you need them for clearing a floor. Same goes for health pedestal, hp spells - rack up upgrading max hp early, then use hearts and roast beef to keep your max higher. I do agree with the other point that person made, there's no reason why attack bonuses are not kept for 1 floor, that's pretty imbalanced when they disappear after one attack period. This doesn't make sense when totems stack so easily - for example it takes mana to kill totems, so it should take something beyond physical attacks to remove my bonuses.
The shield works automatically when you are attacked AND you have any points of armour. It does some damage back to the enemy, you will see a 1 pop up and then your actual attacks damage. It's a shame to get rid of the original art, it's very nice. Sadly there is some confusion about what the buttons do without text on them. Personally I like clicking on buttons to see what they do.
Specify on what actions freezing occur. All this crap with losing gold and runes inside game comes from my bad decision to divide stats in menu and in game ( preventing player to get anything before game over ) Though I may not fix bug with freeze on update I'll make save for all data during gameplay for sure
THANKS SO MUCH FOR RESPONDING!! please look at my other post for more details. At this point the gam has frozen after clearing at tile that destroys a ghost/slime guy who's is killed by clearing the tiles around him once. After killing him i went to attack another guy and notice that it was frozen, again. i am able to click on the character portrait and see my on stats and also able to tap on spells down bottom right but nothin in the field of play is working. I can progress, cant attack cant cast spells cant collect hearts or coins on the game. Music stills plays, interaction is frozen. this has happened serval times and i have lost many runes. How do you plan to compensate us for this? Please read my other post i am very interested in your responses, at least the one on page 53 (mobile version) of this forum. I really want to see this game succeed but i feel like this rune system is going to get you in top a lot of trouble if you just pulled it right now i wouldn't even be worried about the 7.99 I've lost due to freezing just to have a version of this game that was worth playing. i know that you are doing your best and i still have faith that you will fix this great, but very flawed game. thanks!
I loved the first Dungelot, but this is just ridiculous in the beginning stages and not promising enough for me to either brute-force to get any permanent equipment or pay $3.99 to not have to wait hours to try again. Deleting.
Pixeye, just wanted to thank you for your efforts these past few days to comb through this forum and respond to all the feedback. Love both your games and I'm looking forward to your updates. But thanks again and great work, hope despite the IAP complaints you'll make some good $$!
I too had a frozen game at the end of the first dungeon. When there was that slime that you can't kill with your sword. Menu items were clickable, but not dungeon tiles. i had to kill the app, that went back to the home screen, and obviously lost my whole dungeon progress
I thought about this. There is no other option than add complementary bonus of gold and runes with next update.
Hey here's a thought. Maybe when a kobold steals 3 gold, and runs away takes another 3 gold.. Why not get the 3-6 gold back when u kill the monster I'd like that lol
We removed game from sale at this moment. Complete fail and I don't want anyone to download it till next update.
An Cilo can you tell me how you made it to level 29 killing only 5 monsters? pm if you don't want to tell everyone? Thanks
This also seems to happen when you try to restore purchases. The game goes to that dim "searching" tone and never exits it, so essentially the game hangs and no input is accepted and you basically have to quit out and restart the app.
My game just freeze as well right now just after killing a ghost or a gargoyle the ones which you have to reveal all tiles around it
Agreed. I like the look of the original menu. Having the achievement button somewhere else or in the settings menu would make much sense to free more UI room.
That's not what I'm talking about though. What I was saying is basically what if you clear the level and have hearts still sitting on the map, full health and can leave? I would like to take those extra hearts on those few fleeting occasions where such instances actually happen that I have full health, cleared the level of all monsters, have the stairs open and ready to tap to go to the next level and still have a heart, two or three left on the board...
There have been plenty of posts where people have explained what they feel are problems or negative aspects about the game. I can only assume you've read them, or you wouldn't be aware that anyone was complaining. By saying you "still can't figure out why anyone would complain" implies you are unable to understand anyone else's opinion than your own. Is that what you really mean, or were you simply exaggerating? If you simply can't understand the complaints against this game, then you need to slow down and practice your reading comprehension and critical thinking skills. If you were just exaggerating, and you actually DO understand those complaints, then you should be able to see the ridiculousness in using such an exaggeration to establish the "perfecton" of this game. Ok... that fulfills my grumpy old man, nerdy post for the day, lol.
Thank you, i think this is a good start! Ultimately i would love to see the rune concept removed and like i said you could keep the total of my rune and ham purchase and i would be fine with it if the runes were permanently gone. maybe you could pay to continue at gates with gold (as well as other areas of the game where runes are used) and keep the gold store for people who want to IAP? Also - sad to here you are pulling the game for purchase but it may be a good idea i real don't want to see anyone take legal cation against you. I want to see you get this right! i know you can do it from what i have seen so far! please keep up the good work and don't be discouraged YOU HAVE A GEM here that has a few issues, runes, freezing and no iCloud save support being the major issues. Thanks again for being involved and really trying to make this right - looking forward to the update.
Bug with witches and totems they place In regards to totems from witches, I have seen them being placed on opened chests and thus one cannot remove the totem since I think the app thinks there is only a chest there. So add another item to the growing list of "features" in the game. Comment: And hopefully you get a new set of testers since they obviously didn't test much. Since I still have issues about not getting the sword and thus haven't gotten past level 11. The gauge in upper right never gets full either for me. Gets like 2/3 or 3/4 full (approximately) by the time I get to 10 or 11 levels.