Thanks for the tips! Part of my not upgrading is because nothing is clear that will or will not be permanent. That's one of my gripes I didn't put in my post in that nothing is very clear of how things work, what is disposable upgrades, what is not, etc. I liked the previous games method where bought upgrades were per enact and there was never a question of stats upgrades (only for the run) weapon upgrades (permanent). I need to check if I even got the sword. I know I was offered some armor but turned it down because I assumed it was consumable.
You get an item when you kill a key boss. The first one should be a sword and it's well worth upgrading it a few levels. You should be able to get it to +3 to your base attack. It's pretty cheap, and it's permenant. It makes a lot more sense than spending 150+ a run for the temporary upgrade
Ditto. I don't want to hate the game and I know there is room to address the issues... But we do have to rate the game as it is now, not on the potential it could be... If the fixes come ill definitely change my rating later (I always do as I know how important ratings are to developers).
Have gotten 8 rare runes so far. I also average around 2-400 gold per run. (400 if I used a rune to revive). I unlocked the second dungeon but it's pretty hard so I'm grinding the first. I hate how they can take your permanent items away from you if you get hit by bandits. I've gotten attacked by bandits everytime luckily with enough hp to fend them off. If you don't have 19+ Hp you loose your perm items. Sword sheild bow ect and have to get it back.
Can't seem to make it further than 6 floors in on the first dungeon. Am I supposed to use the runes to revive? Seems like the game wants you to fail at that point, at least with the dungeon layouts I've been getting (towers every other level or more, enemies with back, to back... To back reinforcements on top of the monster, etc). Do you get full health or just partial? Again, nothing is quite clear which is making me hold on to everything I get as I have no idea how effective anything is. I normally like to play a game and get as far as I can without resorting to such mechanics, but after several dozen attempts at this first dungeon I don't seem to be getting any further or my score any higher. I am just not getting how some of you guys are making it to the second dungeon and so on, as I can't even make it to the first weapon or boos in the first one. Am I just playing this the wrong way? I'm just not getting this version whereas I managed quite well in the previous version...
^ maybe your not skilled enough Buy some temp upgrades. At least until you get your perm items ( which can be taken from you anyway later on lol ) and once you get your perm items upgrade them. Also, runes replenish full health & revive. Also get the armor and heal spell it helps a long ways. Keep at it, I'm grinding the first dungeon as I've completed it and have the second open. Also I unlocked the mercenary !! Edit: I despise the trap that states you have 15 turns to find the key before you die. That's redicilous on so many levels. It's almost impossible lol
I would but it says temporary upgrades only last one dungeon level... I just don't see how that is useful... And I've yet to be offered a heal spell and only been offered the armor once on the now perhaps 50 play attempts...
Thanks for the tip about the bandits zeillusion! I would rather fail a run than lose my items. I just got the 1st item from dungeon 2 and I don't fancy trying to get it again. Back to dungeon 1 for me I'm not sure what the problem you're having bool zero. If I didn't have an item I would spend the 75 at the start of the dungeon to get the temporary +1 damage, and maybe even the extra 150 if I had it. I would take the roast beef as you won't be finding traps yet. I would hope to get a healing spell, or the shield or fortification spell early on and use them every chance I get, or as needed with the healing. I would kill monsters to get the key, clear any tiles I can that aren't blocked by monsters, and move on. Once you beat that first boss those early levels become a lot easier.
It's not useless. Spend the gold to get temp stats and once you get your perm items it will help tons! Plus sometimes you run into an item that opens a spell shop. You can than guy armor or heal spell. There's many mechanics in this game. Sometimes you'll get the choice to sleep or meditate. Meditating gives you a temp +1 attack until you die which is awesome. Sleep replenishes 12 hp. Gold sparkle blocks give you 25% increase attack ect. So many mechanics to favor you! But this is a dungeon game. You can get screwed faster than you can say HOLY CRAP
You need to equip it first. Go to forge menu and tap the sword. You should see a green checkmark now Go to tavern and your attack power is now 4 This is serious design oversight that need to be corrected in the next update
I really like this game's production values, but I think I preferred the first's base game. This one feels like it was made too unnecessarily complex
I personally don't mind the grind and the wait timers... I don't have enough time to play anyway. I just dot understand some of the mechanics... Do you get to upgrade your stats? Go do you use the anvil?
I don't know if this is a text glitch but my mercenary dodge is 100%. and the sword is the ultimate weapon have you guys meet the bard yet?
Or you can try to chase bandits and you either keep or drop the item and its only missing for that one run unless i misunderstood something
That just made an insane amount of difference. Thank you!! I always wondered why the sword didn't really help. This will help me sooo much with progressing!
What I really don't like is I look on the dungeon floor to read the spell I found and it's a automatic pickup in my inventory. Not only that but it resets my spell timer! Couldn't we just hold our finger on the spell to read it then decide if we want to loot it? It also pushed out good spells that you might have to pick up again. I call it the spell scroll shuffle... Game does feel overly hard in the beginning and I have played about 25 times and have yet to get deep enough to get any permanent items like a sword or armor. Gold is very difficult to come by and even when I use gold to jack my stats up a couple of points I still manage to face plant and I lose what I gained in gold. Yeah, it's rough....for those who got ahead, got your sword and say you now pull in over 500 gold in one run...you might have to be a little more specific about how you did it. This game is doing a field goal with my nuts!
I know this joke has been made many times before, but... Amen, bother. I quite like the game, especially since the developers are looking into fixing the worst freemuim parts.