Hopefully we can uncover the jester and female mage featured in the Dungelot 1 promotional material; my mind has alreasy created elaborate backstories for them.
By "too realistic" I assume you mean "not very realistic". You have eyes, right? People around here are crazy. The game looks beautiful, I'm glad you got rid of the "14-year-old-kid-addicted-to-Kongregate" visual style
Main menu That was the hardest part to draw) About pricing. Game will be free (hard decision). In-apps will include heroes, templates and coins. BUT as I dont like free games myself I want to make extra version "buy&play" . Don't know yet if it's a nice idea.
I do hope you make an up front paid version or at least a way to buy IAP for content and not advancement.
When is the release date ? Also for Dungelot 1 achievements are broken after the last update. I can not get progress anymore.
Pixeye -- fantastic job on the first game, and the sequel is looking pretty sweet. Keep up the great work!
I must beg for a paid pricing scheme... Do not devalue the product and make it free... At least go .99 cents + iap in the US as I'm sure the core content is worth far more.. I'd happily pay 4.99 for a whole game with only cosmetic / expansion Iaps ... though 2.99 is likely the sweet spot
Great News!!! Also Continue is working great in Dungelot was so excited when I saw the button appear on my iPhone! RPGs 4 EVER
I'm back Wow, last month was really hard. We continue to work hard on second part We've added a "hand of cards", this hand is similar to spell inventory, but you never know what you will get. All cards divided in 4 huge groups: action cards, spell cards, loot cards, debuff/curse cards. Player use action/spell cards for making his life easier ( extra attack on monster, heal cast and so on ), loot cards can be bought: player can hold up to 3 items ( item icons are placed left from the player icon ) , curse cards works as global debuffs on player, this cards can be get only by stepping on traps or fighting with monsters, its important to "drop" these cards as soon as possible as they work while in the hand.
Polishing One of the ideas to make a global map with different dungeons to complete & collect trophies/useful stuff. I'll show few pics when we start making map. And..current pic This menu will appear when you take a card from hand, it provided description, price and actions ( fold, use )