Thanks for the preview of this game! I really do like all your games. Of course I have favorites (Alpha Omega, the Harmony ones) but all are done with such quality. And it's wonderful that the older game (Blendamaze) is not neglected!! I just downloaded this and started playing, so am only up to Level 11. Level 9 had me stumped for a while, but eventually got it. The more I play, the more I understand the best way to arrange the obstacles. Some levels are tricky, but I enjoy the challenge! This game is very different from your recent ones, like your Word games and the Brain game ( The Harmony series). This one kind of heartens back to Blendamaze, with its physics component. I enjoy the variety and not knowing what type of game to expect next. No one trick pony, that's for sure! You were right about the music...it's relaxing and fits the game. The graphics are minimalistic and very well done. Thanks again! Back to playing. ###
i just played it and very very fun!! Great job. My opinion is that you should add unlockable balls!! Byt overall great job and fun game!#
Thanks and glad you're enjoying it Thanks too for the suggestion about unlockable balls... Definitely a concept I've thought much about throughout development but I wanted to nail the core gameplay mechanic and keep gameplay quick, simple and fun. I found that the process of choosing a ball (weight, bounciness, etc) became a bit tedious and detracted from gameplay. There could however be a variation of this for a future update. And thank you Cccee for your excellent comments
Love this game so far, it's very crafty. Especially levels where there there are obstacles that swing, though all of the albums are amazing, and challenging.
Big Fan of Borderleap as I have purchased most of your games. I am probably late to the party for an early preview / promo code but would love one if possible. Looking forward to seeing how this turns out.
Very nice addition to Borderleap's oeuvre. Simple, fun, easy to pick up and play. Graphics are a bit too similar to the current trend of minimalist neon (see Super Sharp for example), but it works fine for the game. It's not a super tricky or deep game but it is quite addictive and has that simplistic allure that has become trademark for Borderleap - simple concept, simple look, but keeps you coming back for more and more. Doesn't quite top the har-mo-ny series, but very fitting with your aesthetic and a great short-burst physics puzzler.
Thank you! Definitely not too late... I have a few left and will have one to you shortly Noticed that too - fantastic article by Jim. Thanks for sharing! Thanks for your comments and feedback - appreciated much! Very glad to hear you're enjoying it and was great to read this above One of my personal challenges in this game (as touched on in the comment below about unlockable balls) has been to continually simplify... this in regards to both UI and game mechanics. Ultimately my goal being to create that ideal blend of rich gameplay wrapped in a clean design that's as simple as possible. I love that phrase "less is more"
My fingers are itching to try this, but I'll wait for the official launch and buy it to support the developer. put my money where my fingers are, as the saying goes
Promising as usual. As any previous Borderleap game, has a cool vibe to it, especially with the colors.
Drop Flip will be dropping into the App Store this Thursday, March 31st! For those of you who have the game, I'd love to hear about what level you've made it to
Thank you Borderleap for sending me a preview. I am up to Level 22, but am having quite a lot of trouble with the timing of that one. I have more fun figuring out the static ones, but there is no doubt the moving ones are more challenging. Especially the ones where one of the objects is used as a bat. There is a lot of clever variation within the theme. As always, BorderLeap does a great job with music interacting with movement and is very immersive. Colors and graphics are perfect for me. Perfect pick up and play. Hopefully I can get the timing for 22. Will report back. Ok, got past level 22. Up to level 36. The current mplexity levels is great, and I like there are frequently more than one way to solve a given level, particulary with the moving objects.
Hi there. Loving your game! Some levels are pretty tricky but I like a challenge. I'm up to level 30.