Driver! from Gameloft. Coming December 2009 (hands on videos).

Discussion in 'Upcoming iOS Games' started by ImNoSuperMan, Nov 20, 2009.

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  1. WunDaii

    WunDaii Well-Known Member

    The physics look amazing, I have to say.
     
  2. Elkas

    Elkas Well-Known Member

    Nov 1, 2009
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    That Gameplay was so DAMN COOL!!!
     
  3. WunDaii

    WunDaii Well-Known Member

    You're so DAMN RIGHT!!!
     
  4. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    Wow that looks awesome!
     
  5. salsamd

    salsamd Moderator
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    Nov 1, 2008
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  6. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    So are there any other control methods?
    Moving your thumb frantically across the screen doesn't really appeal to me.
    The person playing it in the vid has superb thumb skills btw ;)
     
  7. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    This really looks good
     
  8. salsamd

    salsamd Moderator
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  9. nizy

    nizy Well-Known Member

    They're using the original's physics engine, which was awesome, so i'm not surprised. This is basically just a new paint job for the original.

    Yeah gotta agree. Personally, I think any racer on this platform has to have at least adequate tilt controls. I really don't see the point in using virtual buttons for steering when a better, more realistic option exists.
     
  10. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    I hope that the controls are good.
     
  11. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
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    I think we get the point ;)

    :)
     
  12. RankoSao

    RankoSao Well-Known Member

    Nov 7, 2009
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    Driver? ugh, so boring... I would rather see Dungeon Hunter 2 or an original IP Final Fantasy clone!
     
  13. kugi_igi

    kugi_igi Well-Known Member

    Jun 23, 2009
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    all i can say is wow!
    this is now my most awaited game :D
    now we'll get console quality game
    of course it's a port :D
     
  14. S.I.D. CrAzY

    S.I.D. CrAzY Well-Known Member

    May 16, 2009
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    Too bad that console is a PS1 ;)

    Nah, this game is alright. Already had my fill of it a long time ago though so I'll probably be skipping it.
     
  15. TrueAxis

    TrueAxis Well-Known Member

    Sep 7, 2009
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    The original physics code was done by a guy called Christopher Phillips who started about the same time at Reflections when I did... I remember he did a lot of prototyping in his spare time to the point where the Destruction Derby physics engine was dumped for his engine. It was the best car physics engine around at the time.
     
  16. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    LOL, just excited for this game.
     
  17. WunDaii

    WunDaii Well-Known Member

    #117 WunDaii, Nov 29, 2009
    Last edited by a moderator: Nov 29, 2009
  18. nizy

    nizy Well-Known Member

    Didn't know that - I just knew the physics engine was great when I played it. It was so much fun to drive the cars. I remember Destruction Derby too that was pretty good as well. So did you work on the original as well?
     
  19. Kerrby

    Kerrby Well-Known Member

    Nov 5, 2009
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    Wow there's practically no cars.

    That looks challenging :rolleyes:....
     
  20. playn

    playn Well-Known Member

    Jul 21, 2009
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    it gets challenging when your getting chases by the cops with a nearly full bar. it gets impossible :D even with invincibility cheats they flip you over and you lose lol..
     

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