dream:scape - made with UnrealEngine [Releasing on 9/June]

Discussion in 'Upcoming iOS Games' started by thewolf16, Apr 10, 2011.

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  1. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    No it's not.

    1. It's universal
    2. It will likely have a better, optimised HD only version once they've played around with iPad 2 specs. i.e. a faster, more powerful game will be possible for iPad 2.
     
  2. chriser

    chriser Well-Known Member

    Jun 2, 2010
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    Slide to play about game type: "interactive, narrative experience, guided by the user" - smells like another on-rails product.
     
  3. WunDaii

    WunDaii Well-Known Member

    Did you even read on? It's not on-rails. ;)
     
  4. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    Also from STP:

     
  5. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    Lmao. People, please read at least the basics before posting!
     
  6. bebo_beta2002

    bebo_beta2002 Well-Known Member

    Jan 6, 2010
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    mmm....i feel this game gonna be released by tomorrow in nz and worldwide thursday
    or at max be next week if not so...i hope it's tomorrow :)
     
  7. Pacificsun0481

    Pacificsun0481 Well-Known Member

    Jul 10, 2010
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    I'm interested - it seems like a barren and solitary endeavor. I really am looking for a hearty story, which can be immersive and explorative...

    Most AppStore games are cartoony and Wii like (casual fare), this intrigues because it almost seems like an absorbing story. Interactive art, without the pretension of SB: S&S (no offense).
     
  8. Cmdr_Overscore

    Cmdr_Overscore Well-Known Member

    Jan 26, 2011
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    30 acres would take forever to travel, even if you're only supposed to go where the scarecrow guides you, so hopefully you can at least drive a car/tractor/firetruck or fly one of those planes from the airfield...:cool:
     
  9. Ghost-Pro

    Ghost-Pro Well-Known Member

    Mar 28, 2011
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    Wow! Thirty acres? That's like 120 squared kilometers! Transportation would be cool but I imagine that walking would feel really serene.
     
  10. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
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    I see no cause for offense, but I don't really see any pretension in S&S, at all. Certainly not in contrast to this title. I'm not a rabid S&S champion, either. Would you explain the assertion?
     
  11. jamesdoug

    jamesdoug Well-Known Member

    Mar 5, 2011
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    I think 30 acres is more like 0.2 square kilometers but that is still massive. It is like 3 farms.
     
  12. Ghost-Pro

    Ghost-Pro Well-Known Member

    Mar 28, 2011
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    #72 Ghost-Pro, Apr 13, 2011
    Last edited: Apr 13, 2011
    LOL!!! Wow I'm just full of stupidity today! I forgot to divide by 1000m! It's 0.121 squared kilometers xD
     
  13. jamesdoug

    jamesdoug Well-Known Member

    Mar 5, 2011
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    That was quick thinking. Good math
     
  14. Pacificsun0481

    Pacificsun0481 Well-Known Member

    Jul 10, 2010
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    #74 Pacificsun0481, Apr 13, 2011
    Last edited: Apr 13, 2011
    I feel/felt like Superbrothers: S&S tried really hard to expand a verbose, hipster vibe. As if to be the prodigious student who raises the hand first in class...

    Always asserting an answer; spotlessly adorned alongside their manicured beard, shag haircut, thick rimmed glasses and that San Francisco swagger. (yes I am aware the dev is Canadian btw)

    Nothing wrong with this, yet, lacked in engaging simply. Or simply engaging.
     
  15. ikemike

    ikemike Well-Known Member

    Jul 23, 2009
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    Someone's going to say it, so I might as well: Let's stay on topic. Your opinions on dream:scape is relavent here, not S:S&S.

    And mine is that it's amazing. I never got into Myst, because that was after I had played 360° free-roam games. Let's see how this game fares.
     
  16. Cmdr_Overscore

    Cmdr_Overscore Well-Known Member

    Jan 26, 2011
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    ...lmao :D and I thought I was having a mind blank. actually i think I still am...

    Oh right, yes. :eek:
    I hope the way mystery and suspense is "woven" into this experience works well and pays off. I'm not going to make an example but there isn't really a game that has a deep enough atmosphere for me yet I'm feeling.
     
  17. Prhaber

    Prhaber Well-Known Member

    Dec 16, 2010
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    Have people checked this link out? A Myst style atmosphere, with An Alan Wake style setting, full player control (not on-rails or point & click), tons of atmosphere & story and a launch price of 59p! What's not to like about that!!
     
  18. jamesdoug

    jamesdoug Well-Known Member

    Mar 5, 2011
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    In case people are wondering it does not have combat. The only character besides the persona is the scarecrow that is shown in the trailer. The game is going to be around 200mb. There will be no specific improvements for the iPad 2, this will be added later. Compatability extends to the iPod touch 3 ( and above as well as iPhone 3GS and above. All iPads are compatible. The initial price will be US $0.99. With $2.99 being the price later on. I'd better buy it quick!

    Dream:scape has been submitted to apple and unless there is a problem it may well be released within the next week.
     
  19. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    Good interview by slide to play. I just wish they would say how long the game actually is in terms of length.
     
  20. Cmdr_Overscore

    Cmdr_Overscore Well-Known Member

    Jan 26, 2011
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    Yup, that's a mighty fine round up. Good work :)

    If there's an iPad 2 exclusive version, I'd only get it if the graphics are majorly improved over the standard or the story is considerably longer.
     

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