Universal Dragon Quest VIII (by Square Enix)

Discussion in 'iPhone and iPad Games' started by Haruhi, Dec 12, 2013.

  1. neku233

    neku233 Active Member

    Jan 23, 2014
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    App is out in the US
    Price is the US store is $19.99
     

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  2. mid83

    mid83 Well-Known Member

    May 28, 2014
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    It sounds like the mobile version is a direct port of the Japanese PS2 version, which never had VA (I guess it was added to the localized Western release). So no, it sounds like there is no VA.
     
  3. asd1234

    asd1234 Well-Known Member

    Mar 30, 2014
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    Out in EU app stores too, with a fair price tag for every gamer.
     

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  4. Bone16

    Bone16 Well-Known Member

    Sep 13, 2012
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    No VA? No buy... Damn, one of my all time favorite RPG's#
     
  5. Papa Deuce

    Papa Deuce Well-Known Member

    May 15, 2013
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    Not for $20.... No way, no how.
     
  6. asd1234

    asd1234 Well-Known Member

    Mar 30, 2014
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    for sure this is not a game for .99c gamers.
    this port was made for japanese gamers and dq fans are lucky that an english version was released worldwide.
    ppl say they want nintendo to port their games to mobile phones but they don't want to pay 20$ for a dq port, how much would you pay for a donkey kong or a super mario port, .99c and you'll ask some iaps for extra lifes too 'cos three lifes aren't enough and you can't find the hidden ones? or you'll say you already have it on your emulator? i don't remember having any game worth a buck when i was a kid.
    why ppl who don't want to buy this game waste their time posting in this thread, and waste our time too 'cos we have to read useless comments.
    share your opinion after you bought the game and played a couple of hours, don't blame one of the few devs that are still making premium games and brings old memories in our pockets
     
  7. mid83

    mid83 Well-Known Member

    May 28, 2014
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    So how are the load times/framerates? That's the main thing keeping me from buying right now.
     
  8. Shaun Musgrave

    Shaun Musgrave Well-Known Member

    Jul 8, 2013
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    Freelance writer, teacher, business owner
    Ibaraki, Japan
    Load times are similar to the Japanese PS2 version. They're present but slightly shorter than the US PS2 version.

    Framerate's a bit choppy on a 5S. I imagine it only gets worse from there down.
     
  9. mid83

    mid83 Well-Known Member

    May 28, 2014
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    Ugh that's not good.
     
  10. nemerleb

    nemerleb Well-Known Member

    Jan 19, 2013
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    I don't understand the nonexistant support for year-old-ish devices when you have infinity blade and Horn working properly on these.

    And btw is this like a watered down DQ? Like is the difficulty toned down to please casuals?
     
  11. mid83

    mid83 Well-Known Member

    May 28, 2014
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    I mentioned earlier on the thread there's an article out there that mentions that SE needed to use Unity to get these games on mobile. It seems like the lack of expertise in using Unity at SE might be why it seems unoptimized.
     
  12. Shaun Musgrave

    Shaun Musgrave Well-Known Member

    Jul 8, 2013
    1,088
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    Freelance writer, teacher, business owner
    Ibaraki, Japan
    No, this is DQ8 exactly as it was on PS2. It's not super-hard, nor is it terribly easy, but it's worth pointing out that DQ games are meant to be enjoyed by all ages in Japan. The series by definition is aimed at "casual" players and hardcore alike.

    The game should run better than it does, but I don't know if pointing to Infinity Blade and Horn is fair. Those games are based around small, closed rooms, while Dragon Quest 8 has a lot of wide open areas, especially in the overworld. Again, I think it should run better than it does (either SE's inexperience with Unity got in the way or the documentation isn't so hot in Japanese, which was an early problem with UE3 uptake among Japanese developers), but in terms of processing, it has to do a lot more than throw a couple of moving characters in a small area and slap a bunch of hardware shaders on everything.
     
  13. DarkestFlash

    DarkestFlash New Member

    May 29, 2014
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    Can anyone tell me who buys this if they are able to play their own music/podcasts over the game?
     
  14. Shaun Musgrave

    Shaun Musgrave Well-Known Member

    Jul 8, 2013
    1,088
    3
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    Freelance writer, teacher, business owner
    Ibaraki, Japan
    Just tested. Sorry, the answer is no.
     
  15. asd1234

    asd1234 Well-Known Member

    Mar 30, 2014
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    #175 asd1234, May 29, 2014
    Last edited: May 29, 2014
    anyone else had/has issues downloading/installing the game?
    i'm tryin for an hour and can't install it...

    edit: nvm. is installing right now
     

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  16. Keitch83

    Keitch83 Well-Known Member

    Nov 19, 2010
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    Anyone that's installed it could you please let me know how much space I need to free up please?
     
  17. Nemer

    Nemer Well-Known Member

    Apr 16, 2012
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    College/Part job
    Far far away
    Was really excited for this but i only have 4S and from i read its probably not worth it with frame rates issues on older devices. I blame SE because San Andreas ran pretty well. Will get that Battleheart game instead hehe.
     
  18. asd1234

    asd1234 Well-Known Member

    Mar 30, 2014
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    final install size: 1.6GB
     

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  19. Shaun Musgrave

    Shaun Musgrave Well-Known Member

    Jul 8, 2013
    1,088
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    Freelance writer, teacher, business owner
    Ibaraki, Japan
    It's 1.7 GB installed.

    edit: Weird, why is mine bigger than yours, asd? Haha.
     
  20. asd1234

    asd1234 Well-Known Member

    Mar 30, 2014
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    #180 asd1234, May 29, 2014
    Last edited: May 29, 2014
    : )) dunno. my device is iphone 5 ios 7.1.1

    edit: maybe you played a couple of hours and the extra mb are save files? i only opened the game, didn't played yet. my doc & data shows 16,7mb. how much shows yours when you click the game in usage?
     

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