I just handed off bug fixes for testing - I have fixed the SouthCape thieves guild, the crafting system not being able to be dismissed on certain screen sizes, and the fail state for the second ship battle not properly allowing you to try again. Hopefully the update will be out next week, assuming testing goes well!
Just a quick update since it's been a week... We tested the builds and resubmitted to Apple - now just waiting for their blessing!
The update is live! We addressed every issue we could find, and I think you'll all be very happy with this update! As always, though, please let us know if you find any issues!
The crafting system is still buggy in thaton an iPad Airif I tap on an item to see if it's stats, it makes the item! There's no confirmation button. I am waiting for the cloud save to load on my 6s plus....its been at least two minutes and I a, still only getting start game as an option. I am kind of used to this, but it usually only takes like 20 to 30 seconds at most. Ok, so when I flipped it to landscape mode, the continue option showed up. I can confirm that for the iPad too. So what happens when I chat and tap on an item is it then makes as much as I possibly can of that item. So I have like 5 or 10 windows to tap throu saying I mad something or can't make more of it. So..crafting is still broken unfortunately.
Sorry for the mixup on the crafting. Unfortunately when testing I only happened to have enough materials for one item so I didn't find it crafting all of them! We have a fix that's being shipped off to Apple!
Well it took forever (thanks, holiday break!) but the update is FINALLY out. Crafting on iPhone is now substantially better. Time to go craft those ultimate weapons!