Final Polish phases Still cleaning up some odds and ends- we have somewhere around 14 different weapons / devices in the game
Starting out with 12 levels to start (In the submarine and on foot) - I am currently working on models for the update right now We have 13 weapons and devices available for the launch (not including the exclusive weapons for two specific characters). We incorporated swipe targeting as well as joystick targeting. Gave the HUD graphics an over haul. We will have some new footage shot this week - as I owe ALOT of people new footage.
Some Shots for you Some series of shots from the upcoming game We have incorporated Auto Targeting on Moving Targets, Revised the entire control system including swiping and much much more. Please note that the game can be played as a First Person Shooter (Not on Rails), Over the Shoulder Cam or in Third Person More Shots Coming soon.
I wish I could have kept up more with the beta testing. This game has really taken shape nicely. Can't wait to see this get released.
Just want to say that the game is almost done! And that the final main feature being introduced is Gamecenter! This does mean that online multiplayer will be available for Dr. Nano X!
Thank You Yes - we dont expect any bumps in the road but you never know. After Ipad we have a distributor looking to localize it and sell it in Japan. Even though we passed up on Chillingo I am super excited about Dr Nano X prospects
Launch Pricing It will be slated for a release price of 2.99 which will be followed by a 1.99 sale. The reality is Dr Nano X is not anywhere near an Angry Birds kind of game and we do not want to get crucified by the casual game purists out there. We tried to make Dr Nano X more hard core hence the ability to play 1st person all the way to 3rd person.
Submitted for Review We have submitted DrNanoX for review and have begun work on updates and the Ipad version of the game New Demo will be floating about soon.