Please keep all code giveaways in the proper forum: http://forums.toucharcade.com/showthread.php?t=301074
Version Update Hello everyone, I am very glad to announce that new version was just released in AppStore. iPad Pro issue has been fixed, also including some other stuff. Enjoy!
Okay got a chance to sink in some time with this and I really love it. It seems in this game crafting is the way to survive so you have to look around and always check what you can craft and what items you should save. It's actually a good successor to Dungelot in some ways (I wasn't that fond of the last Dungelot honestly). ===== Improvements Suggestions: Redesign the crafting menu. This is the most opened menu in the game so it should be more accessible. I would say make a "right handed" version of it where the tabs are on the RIGHT side so you can easily flip through pages. Actually it took me 1 hour of play time before I realized there were tabs. I think you should move the tabs to the right side and make them bigger so it's easier and smoother to craft. Armor and weapons seem to have durability/usage limits that I didn't know until I played it a lot more (or it was stolen?). I'm confused on that aspect. It seems I lost my weapon almost every other encounter. I'd say lower the amount of times someone can steal the weapon or increase durability. I seem to have more use with crafting one time use weapons because the equips are always taken away right after I make them. It seems like some ailments / curses in the game are a bit confusing. It's hard to tell when I've been afflicted with them aside from when they pass by for a moment when fighting. Because of this I NEVER craft the syringe items. I find it more important to use those herbs for health. I think there needs to be a re-tweak that will make them more useful. For Red character, I can't tell what monsters she gets bonus damage on. +5 on animals sounds good but I'm mostly seeing slimes and goblins. It almost seems like her skill is useless :\ maybe you should tweak her ability? I don't see much advantage right now. Addition Suggestions: Nitpicks are I wish the attack sound was a bit stronger. Doesn't pack enough BAM! for me. Nitpick though. Adding an animation when you take damage would actually do a lot to the quality of the game. Like a pained look.
Great to hear. # Really looking forward to getting stuck into the game,,,,,,and perhaps giving my opinions as well. edit; Patch is on the App store now. Thanks for fixing the iPad Pro problem. #
I bought this game! I LOVE IT been posting in twitter about it this game is awesome!!! So worth buying! Haven't had any issues yet max floor Ive made it to so far is 15 o.o man this is one tough game but I love it!
I'm loving this game. I am playing on an iPad Pro, so was happy to learn that the iPencil made the game work. And now, with the update...fingers only! Hurrah. One thing that may be a bug...when the ...ummm...armorer? Blacksmith? (I can't remember what he's called in the game) makes a slingshot and I use it, all the dungeon rooms go dark. Is that intentional?
Oh yeah so this is a bit confusing. The sling shot is single use, not an equip. When the rooms go dark it's in "attack mode" where you select a target to use the sling shot on. I guess they could make that a bit clearer as well.
I was wondering that as well but once I tapped on the enemy it was fine I'm glad it's intended not a bug ^-^
Thank you for answering this question. Hmmm, I did not notice that before, maybe we should make it more clear for players.
It is a nice game. This game is still a bit buggy on my iPad. If you want to post the result on Facebook, the app crashes every time. If you restart the game, all rewards are lost. That's makes me angry, I was on level 21. Even with normal play, the game has once been stuck. I used my iPad Air 2, and iOS 10.0.2
Yes! I realized that right after I wrote my post...I think until then I only had one enemy on the board and didn't realize that it was a sort of targeted weapon... ...and immediately felt stupid.