Universal Door Kickers: Action Squad (by KILLHOUSE GAMES SRL)

Discussion in 'iPhone and iPad Games' started by Gwarmaxx, Apr 2, 2020.

  1. Sagar Asthana

    Sagar Asthana Active Member

    Apr 9, 2020
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    Finally done with chapter 7 too :cool::cool:
     

    Attached Files:

    Talbs likes this.
  2. Sagar Asthana

    Sagar Asthana Active Member

    Apr 9, 2020
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    Hey @elanaibaKHG in the recent controller support update for door kickers on android i noticed that i cannot adjust the sound volume inside the game anymore now and the option to exit the game that you provided in the previous update doesn't seem to be working anymore.
    Please could you look into it?
     
  3. elanaibaKHG

    elanaibaKHG Well-Known Member

    Jun 9, 2015
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    Bucharest, Romania
    #323 elanaibaKHG, Jun 26, 2020
    Last edited: Jun 26, 2020
    Roger should be fixed in the last update. Can you doublecheck it for me?

    Let me look into the exit issue please.
     
    Sagar Asthana likes this.
  4. Jackaluk

    Jackaluk Well-Known Member

    Jul 3, 2015
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    Controller support added, game purchased! Looking forward to playing it!
     
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  5. solarnya

    solarnya Well-Known Member

    Jul 22, 2015
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    Close to Tokyo, Japan
    language settings have disapperd
     
  6. elanaibaKHG

    elanaibaKHG Well-Known Member

    Jun 9, 2015
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    game developer
    Bucharest, Romania
    What? How? I'm not seeing that at all - are you looking for them in the right place - in the game main menu options?
     
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  7. Jstorm

    Jstorm Well-Known Member

    Feb 2, 2020
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    It’s under “more options”.
     
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  8. skoptic

    skoptic Well-Known Member

    Apr 3, 2015
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    Controller support = purchased too, thanks loads! :)
     
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  9. solarnya

    solarnya Well-Known Member

    Jul 22, 2015
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    Close to Tokyo, Japan
    Ooh I didn't notice.
    Thanks a lot. Now it has solved
     
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  10. Sagar Asthana

    Sagar Asthana Active Member

    Apr 9, 2020
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    #330 Sagar Asthana, Jun 28, 2020
    Last edited: Jun 28, 2020
    The new update fixed the volume and the exit problem! Thanks! :) Also the controls now feel a lot better and work much more fluently than before(even though they were great before too:cool:)
     
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  11. elanaibaKHG

    elanaibaKHG Well-Known Member

    Jun 9, 2015
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    Bucharest, Romania
    #331 elanaibaKHG, Aug 4, 2020
    Last edited: Aug 4, 2020
    And now there's cloud save support on iOs.
     
  12. Sagar Asthana

    Sagar Asthana Active Member

    Apr 9, 2020
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    13
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    Any chance for this feature coming to android?
     
  13. elanaibaKHG

    elanaibaKHG Well-Known Member

    Jun 9, 2015
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    Bucharest, Romania
    Yes, we are working on it. Apparently its much more complicated (technically due to lots of OS versions, but also in legalese/organization stuff) over there, but it will be done ;)
     
    Sagar Asthana likes this.
  14. Talbs

    Talbs Well-Known Member

    May 1, 2011
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    Also on sale and a great game.
     
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  15. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Yep one of those classic iOS games which i played non stop !!! Enjoyed it so much, would love to see new levels or a sequel with new levels (so the devs get more money). Steal at 99c
     
    ste86uk likes this.
  16. Just bought it! Though I really wish there was an option to rotate the view (permanently) in the options menu.

    Being always on the go, I almost always have rotation lock on and then I have to keep changing the orientation since this is one of the few apps that flips the opposite direction.
     
  17. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Ehh. It’s the standard most games are on with the notch to the left. You surely don’t do the opposite way do ya ? ;)

    this is a great game very addictive. Tons of levels. 5/5
     
  18. What are you talking about? The game starts with the notch to the right.


    Also I'm getting tons of audio problems with this game on latest ios13.7 iphone xs. It's happened multiple times and even after force closing the app, the audio problem comes back again later on in my next play. The bug is extremely consistent. It basically loops one painful soundbyte or something. It's like the audio is frozen.
     

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