Doodle Bomb 1.2 update has been submitted to Apple for approval! VIDEO : 1.2 GAMEPLAY FEATURES! NEW SCREENSHOTS! 65 challenging missions to test your skill, timing and puzzle solving abilities New anti-gravity control takes the game to "new heights" Jump right into the "Master Missions" with no Bomb Badge requirement NEW CONTENT: We have added 15 challenging missions, bringing the total count to 65! NEW IN-GAME CONTROL: Several of the new missions center around a new control device that flips the gravity of a level. Strategically place and roll bombs, then flip the gravity to drop them in their destination! DIFFICULT MISSIONS AVAILABLE FROM THE START: You are no longer required to earn 35 Bomb Badges to start the Master Missions. A new button on the menu and updated Mission Selector allow you to start with the Master Missions if you are ready for the challenge! (You must still complete the Master Missions in order and get 65 Bomb Badges to earn the "Bomb Master" title) REFINED TILT CONTROL: Tilting now applies a varying degree of velocity to the Bomb roll so you can inch it close or chase something down while the fuse is burning! YOUR PROGRESS WILL BE SAVED: Any missions you have completed already and your scores/bomb badges will be credited towards your progress in the update! Pick up version 1.0 (http://bit.ly/doodlebomb) today and get a head start! LEARN MORE: Bottle Rocket Apps: http://www.bottlerocketapps.com/ YouTube channel: http://www.youtube.com/user/BottleRocketApps Facebook: http://www.facebook.com/bottlerocketapps?ref=nf Twitter: @btlrkt
Submitted, damn, was just playing the update beta for the first time, sorry , anyway the anti-gravity control is really cool, and the mission are kinda hard (i didn't think the 1.0 doodle bomb missions where hard).
Cool! I think this will give a viable option for power players to get to the meat of the challenge faster. MJ
Hey mat, any chance this can go on sale at $0.99 some time?? I'm still trying to decide whether to buy this
Sounds like a great update. I've been wanting some more levels to play around with since I beat it the other week
Sounds cool, I reset 1.0 3 times and kept re-beating and I can now do it in under a half hour. Can't wait for the new levels!
Timed levels?!?!? And are the new levels in 1.2, a expansion like level 51, 52, 53.... where they are harder than levels 1-50 or are they just standalone.
Yes... I'm thinking of maybe 2 leaderboards per mission... Fastest time and a score metric that is a combination of fewest bombs + time to complete. 1.2 splits the missions into two categories... Standard or master missions. Ea ch category starts at 1... So 1.0 missions are now 1 - 35 standard and 1 - 15 master. The update adds 5 missions to standard (play at any time in any order) and 10 master missions... Tagged to the end of master mission #15 (you must complete 1 - 15 to start these). Everything you did in 1.0 will be credited in 1.2. This new structure allows us to scale the game with both easier and harder missions... And removes requirements to finish all easy before you can start hard missions.
Damn, matt, i was begging you to make the levels harder but in the beta can't beat them, god damn matt! Are you trying to kill me.