iPhone Dominant Species(The Board Game) By GMT Games LLC

Discussion in 'iPhone and iPad Games' started by Rokrdude, Oct 17, 2012.

  1. djflippy

    djflippy Well-Known Member

    Mar 9, 2009
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    The boardgame is excellent; this is a steal at 5 bucks.
     
  2. Bool Zero

    Bool Zero Well-Known Member

    Dec 14, 2010
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    It's an unfortunate trend with boardgames like these, but they do get the feature in an update eventually! It could be worse though, there are some euro-games that get app translations that have no A.I. to speak of on top of not having async. Good to hear that Through the Ages will have it at launch though, that is one that is also on my list!
     
  3. drloony

    drloony Well-Known Member

    Jul 19, 2012
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    I finally got a chance to play this. The tutorial in game is not very in depth but the game does great job of presenting itself, and information on different board details is easy to get, as in tap the board. There are different levels of AI, though I haven't really tested it yet. I'd say any Euro boardgame player should get this, if you haven't already, it's a cool game for sure
     
  4. playpunk

    playpunk Well-Known Member

    May 3, 2011
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    Teacher, curator, author, artist
    San francisco
    Maybe I've been spoiled by codito, but I find the tutorial almost impenetrable. Thank god the rule book is more accesible.
     
  5. thevagrant

    thevagrant Well-Known Member

    Jun 8, 2009
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    Yep, still waiting for Cyclades and Cargo Runners to get an AI so I can play them.
     
  6. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    World, now Belgium
    Cargo runners ... You will wait forever. That is a developer that has not fulfilled any of its promised.
     
  7. thevagrant

    thevagrant Well-Known Member

    Jun 8, 2009
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    Well, they revived the thread here and promised it was underway a few weeks ago... we'll see. As for Cyclades, I don't think they even promised an AI in the future.
     
  8. Rokrdude

    Rokrdude Well-Known Member

    May 14, 2011
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    Actually they have been also working on the AI since the day of release(read somewhere on bgg)

    So there is still some hope;)
     
  9. Dave in the basement

    Dave in the basement Well-Known Member

    Jul 29, 2011
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    Indiana
    This is one of the (many!) board games I have always wanted to try, but never have. I grabbed this last night and hope to dive into it this weekend.

    If you have any tips for a newb, please feel free to share them! :)
     
  10. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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    Dave, there are a couple of files with good 'tips' and advice for beginners in the files section of the DS page at BGG. As a DS newb myself I find them helpful. Also make sure to check out the DS forums on the same page. You can filter said forums for 'rules' or 'strategy' to narrow things down a bit.
     
  11. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    poor me, I still cannot grasp the game after the tutorial. Is there any manual I can use online?
     
  12. sladeums

    sladeums Well-Known Member

    Feb 2, 2012
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    Omaha, NE
  13. PapaT

    PapaT Well-Known Member

    Nov 22, 2011
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    This MUST be the worst tutorial ever!
     
  14. Bool Zero

    Bool Zero Well-Known Member

    Dec 14, 2010
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    Admittedly though, there is a lot to the game in the minutiae that a tutorial would probably bore most players and the rest would skip after so long. Heck, you could explain the basics in a coup,e of minutes and take about an hour actually covering the game rules in proper detail and still not address the nuances of this game. On the plus side, at least it is simpler to play than Twilight Imperium, Android, or Arkham Horror! Now those are some games I would love to see apps for!
     
  15. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
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    Freelance
    Spain
    The ingame tutorial is real bad and the manual instruction it is not really cool to read neither. :(
     
  16. playpunk

    playpunk Well-Known Member

    May 3, 2011
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    Teacher, curator, author, artist
    San francisco
    I have to disagree. Codito did an excellent job in their tutorial explaining Le Havre in a very succinct manner. True, not all of the minutiae of that game is included but more than enough is passed on so that anyone get get up and running in just a few plays. The tutorial in DS is spotty at best, it makes moves with no explanation of what has just happened, goes from one section to another without pause or reflection of what has just transpired, and just generally makes a muddled mess of everything. I really hope the developers will revise the tutorial largely because as it is, I am afraid it is more likely to turn more people off to the game than on.
     
  17. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    I didn't really want to get into this because I've already passed on the game for lack of async (or any global online), but how is the game's UI getting a free pass when we poured so much scorn on Thunderstone? I'm sure the UI is functional, but it seems to look like something that belongs in the early ancient days of iOS and the app store.
     
  18. CoreyB

    CoreyB Well-Known Member

    Aug 25, 2011
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    Aircraft Mechanic
    Chicago, IL
    On one hand I completely agree with you. But it's a pretty faithful conversion of the board game. I guess as a board game geek the poor tutorial is a non issue for me. When I play new board games and I want to learn the finer points of the game it takes some work. For me, that's part of the fun of learning New game. If, on the first play through I understood the entire game, I would think that game was far too simple for my taste. I'm not trying to say I'm super smart or anything, only that I don't think developer should pander to angry bid players hoping to bring them into very complex board games. I'm really enjoying the game and hope the developer it's able to improve on the great game they have here. I'm really hoping for async multiplayer.
     
  19. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    I am reading the manual right now and I learn that BGG has a thread for newbies like me. Yes, new game takes time to get on (mastering is another thing). The tutorial found in Ascension is excellent and once you get through it, you are on the game, the same goes to Carcassonne. I guess as the game goes more complex, a simple tutorial may not suit the needs.

    Yep, async implementation is a must.
     
  20. drloony

    drloony Well-Known Member

    Jul 19, 2012
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    #40 drloony, Oct 21, 2012
    Last edited: Oct 21, 2012
    Having played the AI only on easy I can't fully confirm that it doesn't put up much of a fight. It definitely uses all the actions available in various ways, and certainly is functional.
    When you actually play the game and see the number of options available to play every turn is extremely high, of course certain moves are better then others. What I'm saying is this game has so much going on once you get into it, I dunno if you can fault the AI for falling behind a bit
     

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