Universal DoDonPachi Blissful Death (by CAVE)

Discussion in 'iPhone and iPad Games' started by Echoseven, Feb 8, 2012.

  1. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    =o/

    I almost always play Cave games with my device hooked up to a power source... They've always been pretty big battery hogs, even when left in the BG.
     
  2. Vally

    Vally Well-Known Member

    Mar 18, 2009
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    One loop clear.

    [​IMG]

    Puts me at #5 on Game Center.

    I can't see this lasting. There is so, so much room for improvement to be had...
     
  3. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    Holy crap. Watched a stage 1 run, and wow. Getting the shot to laser and shot off down is going to be EXTREMELY tricky to pull off on a touch screen.... Not sure my brain can handle that actually... =o/

    On a side note... Anyone with an iPad 2 download games directly to their device, then hook up to the pc, and have everything they downloaded since the last time they synced get deleted? DDP BD, Eufloria, everything was deleted, so now I have to start all over... Pain in the ass....
     
  4. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    Happens with any iOS device if you sync apps with iTunes and don't have them selected to sync. You can change your iTunes settings or transfer purchases and add to the sync list (if that's not automatic) before syncing.
     
  5. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    It happened right when I hooked my iPad up... And it did the initial first syncing that it does automatically... Sorry, I know this isn't a discussion for this thread...

    Thanks for the info though, I'll go and look through my iTunes settings.
     
  6. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    Yeah you'll have to change your settings for iTunes. Either set to not sync on connecting so you can transfer first, or set to not sync apps.
     
  7. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    Thank you so much! Worked... =oD
     
  8. Vally

    Vally Well-Known Member

    Mar 18, 2009
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    There are certain chaining techniques that you aren't going to be pulling off on the iPad. :) that much is for sure.
     
  9. eev

    eev Well-Known Member

    Oct 26, 2009
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    #129 eev, Feb 9, 2012
    Last edited: Feb 9, 2012
    reading a lot about this game and it seems also like in ddp the movement with laser is slower than when shooting, different for all dolls but still it's slower in this game. because in ios version there is no such thing, maybe it possible to use more laser and switch to shooting not so oft because you can move ship faster than on arcade or other versions.
     
  10. Vally

    Vally Well-Known Member

    Mar 18, 2009
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    Exactly. :)
     
  11. Coldcoffee

    Coldcoffee Well-Known Member

    Aug 28, 2010
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    Monkey Island
    #131 Coldcoffee, Feb 9, 2012
    Last edited: Feb 9, 2012
    I always thought the slowing down during laser usage was to allow for delicate movement. This is true atleast for DaiFukkatsu. When you use laser in that game, not only does the movement get slower, your hitbox becomes brighter and much more visible. Btw, can anyone point out to the hitboxes in the ships in this game!? Would be really helpful! Also, could someone point me to some superplay videos?~ can't find em on a google search.
     
  12. amusing Grace

    amusing Grace Well-Known Member

    Dec 23, 2008
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    Berlin, Germany
    Anyone else having problems with scores and achievements not showing up in Gamecenter?
     
  13. Fimb

    Fimb Well-Known Member

    May 12, 2010
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    Yes I had the same problem a couple hours ago. Have to check again.
     
  14. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    This is probably the most fun I've ever had out of a Cave game. I don't know why, but it's just great.
     
  15. eev

    eev Well-Known Member

    Oct 26, 2009
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    [​IMG]
    from http://shmups.system11.org/viewtopic.php?t=4662
     
  16. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    If I understand correctly, the hyper meter is only filled when using laser mode. If this is true, why would you use shot mode? It seems that you would want to stay in laser mode until you trigger hyper mode, then continue that process. I'm obviously missing something, so Cave experts: help me out.
     
  17. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    You usually can't get bees unless the front of your laser hits where they're hidden... So switching from shot to laser makes that happen... Aside from that... I'm finding it hard to find any other reason to use my shot here... Especially with how insanely hard it would be to switch for laser to shot while keeping track of where to switch your shot off on n off... =oP

    Maybe Vally could give us a reason... But aside from the bees, I'm not sure....
     
  18. Coldcoffee

    Coldcoffee Well-Known Member

    Aug 28, 2010
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    Monkey Island
    @eev Thanks for the hitbox info!

    There's actually 3 ways to fill your hyper. here's the info from CAVE's site:

    ・Laser attack hits an enemy
    ・Reaching the MAX level on GP Meter (Combo Meter)
    ・Aquiring BEE Items with more than 20 hits.(without HYPER)

    The second requirement is fulfilled when you kill enemies in quick succession with your shot.
     
  19. zergslayer69

    zergslayer69 Well-Known Member

    Apr 21, 2010
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    I dunno, just like in resurrection, I stick to laser only. I would switch to shot in res when I go into bullet cancel mode but that would be it. Guess I'm using laser only in this game also.
     
  20. djflippy

    djflippy Well-Known Member

    Mar 9, 2009
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    I actually think the reason may be related to switching on and off your weapons. The laser has massive piercing power, meaning it doesn't need to blast through enemies to get to those behind it. This would mean that you are offing more enemies than you want to, which may early out your chain, tanking your score.
     

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