Ooh, lovely costume. Is the character drop from the Silence timed level one of the rare ones? Must have tried to get that one ten times, and no drop.
Thanks for the outfit and I'm so happy to hear the rare character drop rate has been altered. I spent most of Sunday trying to get Sam Garner and actually managed to max out all but two characters doing so.
So, I just wanted to resurrect my ages-old TA account to say that I'm really enjoying this game. It combines my two greatest loves, Doctor Who and Puzzle and Dragons I didn't realize the offline thing was an issue, I was able to play this on the plane back from Thanksgiving without any problems at all. I had already started the app before I left though so I guess that's why? But anyway, since the devs are posting here I wanted to give my feedback about a couple of things. 1) The gems are cool looking, but I wish there was a bit more of a distinction color-wise between them. Maybe I'm just going colorblind or something but the red and heal gems and the blue and green gems tend to look alike when I'm moving things around and I've accidentally messed up moves because of it. 2) There's also an annoying thing where if during a move I move my finger out of the gem board or over a locked gem the game drops my input and the turn ends. I feel like instead of ending the turn the game should just hold my last good position or something like that so that the turn doesn't ever end until I take my finger off the screen. Hopefully this makes sense, it did in my head anyhow. 3) Maybe it's just because I'm a PAD god, but I'm almost at the end of Season 6 (at least I'm assuming I am, I'm at the levels for The Wedding of River Song) and so far the only levels that have really been close to a challenge are Spoiler the ones with the Sontaran warships and Spoiler the ganger levels because of the acid clouds that do mega-poison damage . Could you maybe throw some ultra-hard levels in the fan area or something?
Thanks so much for the kind words and for your feedback. I'll talk to Lee about the gem colors and also regarding the locked gems (we've experienced this too and have looked at ways of addressing). As for the 3rd, yes, this is definitely in the works. In fact, perhaps this is something Lee and I will spend some time today working on so we can get them live soon!
Is K9's skill and gem color random? I got him twice, once on my iPad, once on the iPhone, and they are different.
The game actually started for me last night. Not sure why but it worked over 3G all of a sudden. I gotta admit after running through the initial tutorial level my brain started to hurt. Not gameplay, just all the mass of info in the menus. I think I'll be able to catch on and am kind of glad this has a little complexity beyond basic match 3 gameplay.
Now let me see if this works. Been a hassle. That's the second one. They are visibly different. *edit* Now that's weird. Now they're the same.
Wow, you might be the only person in the world who has this ultra rare K-9. We believe this might have been a test version of the character from last night. We cannot for the life of us explain why you got it. We're going to work on this one today
Whoa! Two gifts in one day?! This just makes the game more and more fun. Thanks for all of the hard work and coming here to interact with us. Makes me want to help support the game all the more. This and no timers. Hope the game continues being a success!
Wait, which one is the rare one, the black negative one or the red laser one? Because I got the red laser K-9 too. Edit: I quit out of the app and restarted it and now it's the black K-9. Maybe you see the red one if you don't quit/restart the app and update everything?
Ah interesting --- Vendince was that your experience too? did you restart? Thanks guys, you've all been tremendously supportive so far. It's a big help and much appreciated within the turmoil of launching our first mobile game. Please keep all the great feedback coming and spread the word about the game
It seems like there may be something weird with Negative too, its description says "stun all enemies for 2 turns" but it only actually stuns one.
You are correct --- clarifying with the team what it should have been and expect either the text or the ability to be patched today
Yeah, I had the same experience. Was a bit bummed to lose the other one, but oh well. Glad I could be of help anyway.
Interesting - Something PAD does that might help with stuff like that is they have their app force an update at a certain time in the morning (I think it's like 4AM PST or something). I'm not sure what kind of backend would be required for something like that but it would at least ensure that everyone has files for the game that are no older than 24 hours old. That may also mess with offline mode though. And I haven't really been paying attention but do you have the turn counter increase when someone is stunned? At least when I first started playing it looked like it didn't and it'd go down to 0 and just stay there and it was kind of confusing. Unless that's intended and stun is meant to be "if turn counter = 0 and stun = true then wait" and not "turn counter += 2" or something.