I released a game called "Towers" a while ago, an interesting little twist on bullet hell games. After a few months of trying to drive sales, we've decided to put a free version out there and see if we can make a little pocket change by displaying ads on the pause screen, and offering some completely optional IAP. It's more of an experiment than anything else at this stage... What I'm curious about is how other game developers feel about this game's design. The response during testing was very positive, and the paid version had a few really dedicated players who tried to complete every stage on the "hardcore" setting. If you have a few minutes to spare today, I would love your feedback! Is the design of the game compelling? How do you find the difficulty of the game to be? Is there anything I should have done differently? You can download the free game (full version, of course) right here: http://itunes.apple.com/us/app/id529741792?mt=8 Thanks in advance to anyone who decides to give some feedback!