Two Suggestions Any chance of lowering the coin values, especially for the Ice Age Zoo? At 40K per pop, that is a lot of moolah. I love this game, but since the coin values were increased, the enjoyment factor has definitely been lessened. I know others agree with the current state, but there are those who do not. Reverting to the original coin value would make the game much more fun to play. Also, tying in the Funky Bus game to Disco Zoo would be fantastic, as well. You should be able to earn coins and disco bucks by playing this game.
Now that the Android version of the game is out, we are working on the next update. This one is pretty big, so we don't have an ETA on a release date yet. O.
We're getting close! It has taken longer than we had hoped, but we like how it's coming together. We'll hopefully have some more news about it soon.
We submitted Disco Zoo 1.2 to Apple for review today. When we have more details on a release date, we'll let you know.
Update is out! Question: Spoiler I have all my City and Moon habitats under construction...anyone know when the next space destination unlocks?
If you haven't seen yet, Disco Zoo 1.2 is now OUT! New animals, Space reQuests, hats, balls, and more... iOS: https://itunes.apple.com/ca/app/disco-zoo/id794524208?mt=8 Play: https://play.google.com/store/apps/details?id=com.nimblebit.discozoo Owen
I think I found a bug (that makes the game easier): Spoiler Sewer Turtle is always in the bottom left. Or at least has been three times in a row, which seems odd. Edit: Never mind! Just found that the above doesn't happen all the time.
Loving this update! I like the way excess animals can now be used for money OR space marbles (whatever they're called, haha) - and that you can store up extra animals to be used in the requests from other planets. Also liking punny new animal names. Great update - so glad I didn't delete this one and have to start over from scratch.
Very impressive update. I had almost written off the game after the last update, that while nice, didn't add anything new, aside from some animals and the cool but kinda stand alone Funky Bus. This one adds two whole new areas with their own animals, decor and music. And more importantly a lot of new of new mechanics with the space launch that uses a new secondary currency, which is pretty easy to get and adds a purpose to continue playing once you unlocked the trophies. They also added 2 fun cosmetic cash/bux sinks (hats and balls). All in all, it adds a lot of balance in the game and more replayability. I just now wish that a game changing update like this one could come to Pocket Planes (hear hear)