Universal Disco Flip (Beta testers wanted)

Discussion in 'Upcoming iOS Games' started by Meloth, May 9, 2016.

  1. Meloth

    Meloth Member

    Mar 31, 2016
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    #1 Meloth, May 9, 2016
    Last edited: May 9, 2016
    Hey everybody!

    I'm back and this time I'm looking for beta testers for our upcoming game, Disco Flip. We, here at ALL CAPS, have been working on this title for quite a while, and now we feel the time as come for us to take the beta version for a spin and get some feedback.

    [​IMG]

    [​IMG]

    Disco Flip is a unique twist of music and action, in which the player has to navigate obstacles and enemies as they progress through the procedurally generated endless runner world. With countless of different characters, the players must navigate the dangerous path before them, as everything, even the trees move to the beat of the music.

    Features

    • -Intuitive and engaging gameplay coupled with catchy music
    • -Procedurally generated challenges
    • -Varied characters which impact both visuals and the soundscape
    • -Minimalistic and aesthetically pleasing graphical style


    Here is a small teaser from an earlier version of Disco Flip


    For a spot in the beta test for Disco Flip, send an email to:
    [email protected]
    Either use or include an email address that you can access on your preferred iOS device.


    If you have any comments or thoughts you are always welcome to PM me.
    -Brian
     
  2. hvianna

    hvianna Well-Known Member

    Jun 14, 2012
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    Looks fun! Email sent!
     
  3. Meloth

    Meloth Member

    Mar 31, 2016
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    Awesome, thanks! =D
     
  4. hvianna

    hvianna Well-Known Member

    Jun 14, 2012
    732
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    Brazil
    Just played for a bit and there's plenty of content in there! I love how every character has their own music style. Heavy Metal Moose is my favorite so far! :D

    First of all, let me begin by saying that although I love rhythm games I pretty much suck at them D: That being said, maybe it's just me but I think the tutorial is way too basic. I think it would be nice to explain the different mechanics, enemy patterns, etc and let the player practice on a few obstacles (preferably without dying).

    Also, each run could start easier with more sparse enemies and obstacles, and slowly get busier. On my first runs I couldn't get farther than a few blocks away from the start. I just didn't give up because the game looks quite interesting and I really like the graphics and the music. The difficulty/density of enemies seems a bit random too.. see the attached image for the enemy layout I got once right off the start.

    Well, I'm getting the hang of it and will hopefully improve, but I wanted to share these initial impressions. I'll play some more and will report back! :cool:
     

    Attached Files:

  5. kripa1415`

    kripa1415` Well-Known Member

    Nov 30, 2012
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    it looks really fun !
     
  6. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
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    I came here to kick ass and chew bubble gum I'm ou
    I will agree that it might need s bit more of a tutorial, early on you you'll struggle to move even a few steps forward and the easily die when you encounter something. It takes a good balance and timing before you can really start to enjoy the genius of it all
     
  7. Meloth

    Meloth Member

    Mar 31, 2016
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    Thanks for the feedback so far =D

    We are going to take a look at the tutorial and see how we can improve it.

    Also there are still open spots for the beta

    [email protected]
    Either use or include an email address that you can access on your preferred iOS device.

    -Brian
     
  8. Jayg2015

    Jayg2015 Well-Known Member

    Jan 5, 2015
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    Signed up but no invite yet
     
  9. Meloth

    Meloth Member

    Mar 31, 2016
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    I have added you now Jay, sorry for the delay.
     

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