[DevLog] PxBeats

Discussion in 'Public Game Developers Forum' started by bobdos, May 10, 2016.

  1. bobdos

    bobdos Well-Known Member

    Jun 28, 2015
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    #1 bobdos, May 10, 2016
    Last edited: May 10, 2016
    This thread is dev log for our new released game:

    PxBeats

    Screenshot:

    [​IMG]

    iTunes:

    https://itunes.apple.com/app/pxbeats/id1067246389


    Youtube Preview:



    A perfect mix of RPG and music games
    The most rhythmical RPG game and the most adventurous music game
    Marvellous heroes rivalling evil lords
    Attacking and defensing at the rhythm beat
    Fabulous experience of hitting, striking, and beating

    * Multifarious power-ups
    Unique and well-defined feature for each power-up
    Overwhelming force by using power-ups
    Real-time power-ups upgrading

    * Appealing chiptune music
    Ultimate auditory feast
    Rich, clear, powerful chiptune music
    Unchained melodies coming from your fingertips
    Ears will be burning with the spectacular sounds and high quality music

    * Nostalgic pixel art style
    Elaborately crafted visual effects
    Exciting and real gaming experience like breaking a siege in the dark dungeon
    Bringing back childhood memories of pixel games

    * Multiple game modes
    SURVIVE Mode: Hit notes quickly to play a flawless music
    BATTLE Mode: Utilize power-ups to beat evil lords

    Any feedback is welcome.
     
  2. bobdos

    bobdos Well-Known Member

    Jun 28, 2015
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    Change traditional BGM mode to "play music by performing notes in realtime"

    Change traditional BGM mode to "play music by performing notes in realtime", we are using 3 or 4 tracks in next update:

    1. track 1:main melody

    2. track 2:assist melody

    3. track 3:rhythm drums


    How to implement:

    By using JSON file to store the sequences of notes, and timing of each note:

    1. instrument: used for which instrument to perform this track

    2. volume: used for volume of this track

    3. note: sequence of the performing notes, and value after "." is used for how long(timing) this note will be performed

    [​IMG]
     
  3. bobdos

    bobdos Well-Known Member

    Jun 28, 2015
    98
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    first scratch version of our game

    It looks like this, hit enemies to perform music:

    [​IMG]
     

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