DevLog 8 → Game previews. I did two previews of the game for our newsletter. If you are from BELGIUM and/or CANADA, our NINDASH game was released in Soft launch in your country and you may slash skulls and break bones today! Click on the links below to access to your respective store: BE- https://itunes.apple.com/be/app/nindash-skull-valley/id1279210863 CA- https://itunes.apple.com/ca/app/nindash-skull-valley/id1279210863 Thank you. @artofSephy
DevLog 9 → Characters illustrations. I forgot to show you the animated illustrations I drew to present the two main characters of our game: NIN & JA. As our production was super short (barely 3 months) and I was alone to design all the game assets, I created a very efficient and stylised 2D art style, inspired by some mangas as Megaman. Remember that if you are from BELGIUM and/or CANADA, our NINDASH game was released in Soft launch in your country and you may slash skulls and break bones today! Click on the links below to access to your respective store: BE- https://itunes.apple.com/be/app/nindash-skull-valley/id1279210863 CA- https://itunes.apple.com/ca/app/nindash-skull-valley/id1279210863 Thank you. JA: NIN: @artofSephy
DevLog 10 → Happy Boom Year. Hi TouchArcade, the Nindash team wishes you a Happy New Year 2018, full of projects, creativity and energy! International iOS release of our game is imminent, stay tuned! « Nom, nom! » @artofSephy
Yay! I absolutely LOVE this game, have been playing the CA soft launch. Great graphics, great gameplay, challenges, different ninjas to collect and master. It's so good for a seemingly simple game. Can't wait for the global release so I can throw some money at you!
New thread over here: http://forums.toucharcade.com/showthread.php?t=315992 Congrats for the release!