picked this up immediately! Liked the first one, and now with 3 character classes and random levels at only 99 cents? Insane!
As always, Ravenous has given us a great game. Took everything I loved from the first DD and evolved it. Having the three classes really adds to the game and adds so much replayablity. Anyone have a favorite character yet?
Playing as a rogue and liking it a lot so far. Bought the coin doubler but not sure if its working... Lots of enemies giving out 1 coin, i'd think the minimum would be 2 with the doubler? Anyone else having this problem?
Yeah....after initial play with all three, been using the rogue. I like the double jump for these games. Haven't bought the doubler. Bought a coin pack just to support these guys as this is a great game.
I'm loving the game, but why no customizable controls?! Other Ravenous games do that perfectly. It wouldn't be that big a deal but on iPad it's a pain.
I bought so many games, but i had to test it out a bit...and omg, the game got me on my wrong foot. Absolutely no walk in the park... lovely! Random levels, three classes, loot, upgrades and some of the tightest and responsive controls on touchscreen ever, again! Who wouldn't call for MFI support, right? It's a real shame people walk away (i admit, sometimes for a good reason) from this great invention called touchscreen. (Yeah, flame me for that. Of course, each to his own, as long as you still support these great Devs even without this useless stuff ohoh, now nail me to the cross) PS: seems no need for it, but doubler is bought. Edit: the coins won't double up, at least not while playing, and it still says "buy the doubler" instead of showing me a "bought/own" or something like that. @DEVS, are you watching us?
Yeah its a shame when that happens. They're mobile games, MFI support is a 'nice to have' but it hasnt really taken off yet (probably will IF Apple TV gets the app store). But yeah this games dirt cheap, tons of stuff to do, love it.
Well it would be nice if they allowed you to place the controls where you want on this "innovative touchscreen " like so many other games allow. There just MIGHT be a difference in comfort between iPhone and iPad screen size. And yeah...who would want the option of a real controller on a platforming game? lol
Yeah.. Well, problem is that i have so many games i still havent touched, that my one-purchase-per-week rule has been helping a lot with, that im being really picky with games i buy. If not for Implosion, i would have bought this already. Im still actually thinking of buying one more game, since i can still buy up to 3 more games for not being able to buy anything for over 4 weeks before. And this might just be it.
It's annoying me..... Loved the first one and mostly love this one but on the iPad the controls just don't quite feel right to me and that's purely down to their location.
What does this mean exactly? That each run is randomized? Is the whole level randomly generated or only the placement of enemies?
Same exact problem. Plus when I tried restoring it to see if that would fix it I went from 2,500 coins to -3 coins #