Oh how come I can only view 3 dungeons? & I'm really loving the game so far. It appears I'm missing something lol! After you beat the third do you unlock more? ( I love the blood shadow guy that pops up here & there that you have to fight. Haven't beaten him yet but I'm determined ) All I see is camp, tower, & forest.
There should be another stage you can see when you unlock one. For example, after you pay the unlock fee of third dungeon(Forest of Loot), you can see the locked forth dungeon(Tower of Wisdom) when back to the portal. Do you already pay and unlock the third dungeon?if yes, we need to check what happens in the game.
Heck yeah! I have always loved the ToF games and remember thinking that if this was made into a match-3 type format it would be crazy great! Sooooooo.....yeah, you guys rock!
I played around for 3 or 4 deaths to unlock the fairy and just get a grip on this one's mechanics and pace, and I thought maybe I'd spoken too soon. Now that I'm trying however, I stick to my original claim...the money scales much better than any of the previous games. At lvl 10, with 1st dungeon maxed and 2nd at lvl 5, I'm getting enough to make one or two upgrades per level (depending on whether I have to replenish a health potion).
The Game Stew touch. Game Stew knows how to polish their games in their own style. Im really enjoying this as my goto match-3 game, just that im MH-drunk right now. The only thing i dont like right now is the pseudo-pay2win system, but it doesnt really matter to me since it's a single player experience that i enjoy grinding for.
You are the only person that has mentioned "adventure" in this entire thread. Perhaps you posted to the wrong thread?
Bomb rat deals damage equal to its remaining HP, try to kill them ASAP or at least decrease their HP.
I've noticed that Touch Arcade tends to have very innacurate and inconsistent genres listed for games, for some reason. They were referring to that. But is it even the developer who lists that? This is listed as Adventure. dEXTRIS is listed as Racing. (It's "dodge the obstacles and survive as long as you can." Not racing.)
Great match-3 game, huge fan of Tower Of Fortune 2 and this follow up delivers. I prefer the mechanic of matching three in a row over the slot machine gameplay. The only thing I miss is the fun of all the side stuff like the tavern and non-combat encounters from ToF 2 but it doesn't take away from the overall game. Have yet to use my headphones at the time of writing this but I would recommend playing the game through a good pair of headphones since ToF 2 really uses audio atmosphere to great effect and all the audio subtleties really shine through.
I'm used to Game Stew games being tough, but this is pretty ridiculous imo. Have got Traveller's Path to level 3 multiple times, but the sewer is still too difficult, even with the sword, shield and armour unlocked. It's way too easy to get bogged down with skulls on the gameboard because it's only 5x5. It also doesn't make sense the way monsters can keep getting counterattacks even if their HP is zero. Little design decisions like that make a big difference in match 3 games. The main problem is there is no permanency when you die. All you keep is your money and your monster kill quota. But then if you put that into forging an item and die...back to square one. A simple thing like making item upgrades stick across lives would make it *infinitely* more rewarding, but as it stands it feels like it's weighed way too heavily towards IAP...which would be fair enough if I hadn't paid for it. I'm just not having enough fun to keep playing which sucks. The same old slimes over and over again got boring quickly.
Yeah you have to play it a certain way... Play all 10 levels of the first and second stages carefully. By then you'll buy the insurance but you shouldn't need it. I grinded a bit on the final levels of the first two stages as with any RPGs you want to get ahead of the stat curve. Then you can afford upgrades for armor, shields and sword and have life restoring potion if you run into trouble. After the third stage it's smooth sailing and you'll have more money than you know what to do with though you'll still need to grind to get the tokens for gear upgrades. I finally finished the game this evening and did the 99 level bonus game... Got to level 60 using the painful fairy. Fun to make the enemy attack when she comes out and watch them kill themselves off. This was my first Game Stew game and think its a pretty awesome mix of artsy effects (love the way the screen shakes when you are attacked) and solid RPG goodness. Here's a quote the company can use... "Made me forget about sex for a day... And that's never happend before." ;-)
You reached the final dungeon? that's amazing! About the quote... yes, we definitely will use it. LoL By the way, you guys write so much awesome reviews, how about post them on AppStore? We really need some reviews there.
I went and left a positive review. Hope it shows up. It's a shame the way the App Store hides the ratings if there is a new version out... Makes it look like there are no reviews for the game at all when you first look. The first few areas might indeed be a little tough for RPG newbies. The game spanked me twice and then I realized I had to approach it with some thought and care (and some enjoyable grinding) if I had any hopes of seeing its later wonders. The painful fairy is one of the cooler GFX/concepts I've seen in a long time. Yet it's done with the limitations of 2-bit pixel art... it would look good on a Game Stew t-shirt. Of course you'd probably get some funny looks "is that guy into bondage or what???" ;-)