Hi all, I've spent the last 6 months working on an iOS game. Up until recently I've only being testing the game on an iphone (didn't have enough money for iPad...) I recently tested the game on an iPad for the first time and the aspect ratio has made the game unplayable. I foolishly didn't plan for the 4:3 ratio... Any help would be greatly appreciated. Thanks!
if all you are going to do is make a second game for the second resolution you just need to throw in an if statement at the start. I don't get why making 2 separate games makes it any easier and will dilute your download pool and thus your rankings.
+1 for this Big learning curve making a game resolution independent but it is critical: especially if you ever want to branch out to android. Quick question: You say the 4:3 ratio is unplayable on iPad, what Phone are you using because iPhones have a few different resolutions now...
It may not be preferable, but you may add black bars on top & bottom of 4:3 screen to make the actual render size to 16:9. This technique is called a letterbox.
I usually just set the size I want the screen to be in the view controller so that it'll pretty much be the same image on all devices. This may cause a bit of a stretched looked on iPads, but it seems that you designed this game with the iPhone in mind.