Dev version of app same as app store version?

Discussion in 'Public Game Developers Forum' started by ktfright, Nov 25, 2009.

  1. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
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    Student,Rapper,Game Dev.
    Hawthorne,California
    Im trying to submit one of my games to the app store, but when I got the app store certificate, I can't link my xcode project to it or the app store provision. :confused:

    Can I just send the dev build instead since I got that running, or what is a good place to do it step by step?
     
  2. Little White Bear Studios

    Little White Bear Studios Well-Known Member
    Patreon Silver

    Aug 27, 2008
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    No, it must be a distribution build. You need to follow the exact steps that are outlined on the development portal.
     
  3. GlennX

    GlennX Well-Known Member

    May 10, 2009
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    UK
    Do you have a working ad-hoc build? I think if you don't it will be quite difficult to go straight from dev to app store. Create an ad-hoc version, get this working. For me, I can build my app, send the ad-hoc to the phone from xcode where it terminates (I think the debugger can't connect to the ad-hoc app, is this standard behaivior?) but can be run fine by pressing the icon.

    Then preferably test your ad-hoc on a device that isn't on your dev provision so you can be 100% sure the ad-hoc is working right.

    Only when your ad-hoc is working should you attempt to make your App Store build, based on your ad-hoc with all the same settings. The instructions in iTunes Connect are very clear on this. I was expecting real hassles but the process was very simple compared to getting the ad-hoc working.

    I appologise if you already have ad-hoc working and this post is kind of insulting. Maybe if you do you should try deleting your app store config and starting again based on your ad-hoc.
     

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