Even if i did have any interest in your game, judging by the state of things in here it would probably be buggy, hard to control, and look terrible. you haven't given me much reason to have faith in your product.
I can't wait until Santa's Smackdown is released on the App Store! It has no bugs, is so easy to control, and looks great! I'm glad everyone has so much faith in this project!
If you want to see the way a 14-year-old CAN and SHOULD run things, check out Koh Jing Yu (30 days of programming). He's released Cheese Collect among other iPhone titles. The kid is dedicated and smart and by the time he is 18 he'll be a seasoned veteran in the industry. He doesn't talk about working, he actually WORKS.
I know him very well. I also work very hard, not just talk about it. I'm working on the game right now!
I think the problem is you talk about it too much, this Cheese Collect guy has barely said a word and look how much work he's got done. Less time on the forums and more time developing.
Yeah, well in the last 30 days, look at which 14-year-old has actually released a game, complete with source code. Koh Jing Yu is amazingly bright, and he is also very professional and respectful- he is going to go far in the industry. He doesn't wait for others, he takes action and he is very quick at it. He meets deadlines- he submitted the update to Cheese Collect on Nov 24th and it was already approved a couple days ago. Hell, even I didn't meet my Nov 24th deadline.
I beta test most of his games and i can say he works very hard, but forgot to send me the last cheese collect build !
koh jing yu has turned hand-drawn graphics into a masterpiece, 4 apps released with 2 more on the way he is doing a great job, very friendly and listening to all the problems and comments and hey, what about some credit to his partner, everyones favorite aqua globs addict DGH94
The Cheese Collect and Bacteria Bash art is awesome. At first glance I thought it was the usual crap drawn by kids, but I quickly changed my mind. It reminds me of Mike Judge's early days with Beavis & Butt-head
ROFL, because of your quote, I realized a typo in my post and corrected it. It should say 'HE doesn't talk about working,'... Maybe he just needed to rush the build out- I know his deadline was pretty tight. I'm surprised Flickitty made it into the build considering how late I sent the images.
I never said that froggy isn't mature or anything, he is. But I wanna have fun too. I'm part of a team. It's fun to have friends you work with. He may meet his deadlines, but who said I'm not meeting mine?
Indeed, I really like the art style of Cheese Collect. It is so crude and truthful that it retains its integrity, much like Mike Judges early work. I guess DGH is doing the art now, so it will be interesting to see how his new batch of games compare. I'll miss the style of Cheese Collect, though.
I'm going to go far in the industry, I'm just going at my own pace. I have school, homework, A SOCIAL LIFE, my games, etc. Next Christmas, I'll have a few games and a standing in the App Store. You guys just wait and see.
Ah, there's the problem, developers don't have social lives I didn't know DGH94 did graphics stuff... are there any apps out with his work?