Hey gents and ladies, I think I may be pushing out the release date slightly to either september 40th or 0ctiber 15th. I have to spend more time on the promotional side of things. I need to make a trailer and try to get this in front of reviewers and all that. Also, I have to polish a few bits and pieces. Sorry for the delay.
Should be giving a preview copy to my contact at 148apps and our very own Shaun Musgrave this week. Just making some minor corrections to audio and few other little bits and pieces.
Hey guys, Just wanted to give you an update. I'm doing tonnes of testing and am updating the last 5 levels for balance / gameplay. I actually need to revise them quite a lot because of some poor design decisions made initially. Still shouldn't cause too much of a delay. Things are going great ... the game is seriously awesome. I'm really happy with how it plays, looks and feels overall. Here are some random pictures taken during testing on my iPad Air. These shots are at the low / medium graphics quality setting. thumb_IMG_0115_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0114_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0109_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0108_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0107_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0102_1024 by Rajpreet Dhillon, on Flickr thumb_IMG_0099_1024 by Rajpreet Dhillon, on Flickr
Hi everyone... Due to some medical issues on my part and some other unexpected delays, the release date has been pushed out. However, I have finished the game and the trailer is also done. So will be submitting to Apple early next week. I have to spend some time now on promotion so the actual release date will be early november.
Here's the app preview. YouTube: video Bear in mind that the app preview is restricted to 30 seconds ... which is not a lot of time. I outsourced the video to someone else and I'm reasonably happy with it.
Will be submitting today. Here are some more screenshots. Took a whole bunch from my testing devices and trying to decide which to include in the app store submission. iPad Screen 6 by Rajpreet Dhillon, on Flickr iPad Screen 3 by Rajpreet Dhillon, on Flickr iPad Screen 2 by Rajpreet Dhillon, on Flickr iPad Screen 1 by Rajpreet Dhillon, on Flickr IMG_0155 by Rajpreet Dhillon, on Flickr
Apple approved the game this morning, which is faster than I expected. However, launch date will stay to Nov 10th as I need time for promotional activities.
Since I'm gonna have to wait that long can I at least try out the game or you can just released the game for tomorrow while you make the promotional activities
Actually, I just found a bug in the version I submitted for review so I'm going to build it again and submit again.
Thanks ... appreciate it. There should be a patch released next week for that game that improves a whole bunch of stuff. Better audio system, some graphics improvements, and some new features and minor bug fixes.
Updated the web site to include information for Demon's Rise 2: http://www.wavelightgames.com There are more screen shots, some detailed articles in the news section and some other previews.