Is this the 2 headed dragon with the dwarf army? If so, can you explain exactly what happened? Did the game crash or did the dragon disappear somehow?
Hope you guys don't mind me posting some more progress pics of the next game (Temple of Shadows) while we wait for the 1.2 update to get into review from Apple. I'd like to get some feedback on look and feel while I'm still in an early enough point where I can easily pivot. Temple of Shadows WIP 4 by Rajpreet Dhillon, on Flickr Here's campaign 6 where the party's camp is ambushed by ghasts. This is the level of lighting for a typical night-time level. There is a blue-ish light from the moonlight as opposed to orange light in the daytime levels. Most of the light from the level is from the torches so there are bright and dark spots. Night-time levels will use light in a tactical way too so standing next to a light source will make you easier to be hit but will give you a bonus to AP regeneration as doing stuff is easier when you have light to see. Temple of Shadows Ghast Lord by Rajpreet Dhillon, on Flickr This is a close up of the Ghast Lord, a high-level enemy. Similar to a ghoul but more powerful and with the ability to bite and infect player characters and scare them with a howl.
Yes, it's the 2 headed dragon. I killed everyone except for him... Then the started using one of his abilities. He lunge forward, with flames shooting from his ass, and disappeared off the screen. Looks like his turn ended, but i can't control any of my men or end turn. I just exit the came and resumed from the turn before. I was able to beat him eventually and past that level. One thing interesting, i noticed. When i resume the game from the closed the app. Some of the spells on the map( the scared stone) were no longer there. I had cast a few over the battlefield and it was gone
Okay, cool ... so it was triggered by an ability. I think I know what's wrong. I'll look into it and fix it. Yeah, the spells that affect tile properties don't remain. It's not that I couldn't keep them it's just it would magnify the save game information by a factor of 10 and I honestly don't know if it's worth the headache.
@WLG sorry if this has already been specified but can you give us a run down of your plans for game updates and new releases and some time lines? Ie. when will your xcom like game released? Updates for DR? The release of Temple of Shadows? Your priorities, etc. Any insight or timelines you can share would be awesome. I love your games and am eager to support : )
Beautiful artwork. Anticipating playing Temple of Shadows This game is drawing me in to do battle, thinking strategy already. I'm looking forward to playing temple of Shadows.
Update 1.2 The new 1.2 update is a huge improvement . The new movement values makes the game much better, nice to move, attack and move again. the interface is excellent, easy to use. The new characters are great. Thanks for the update it's a great improvement.
Agreed and I really like the 2 new ones. Also the movement after attacking and such feels so much better.
Great update. I am enjoying the new characters and like the movement update a ton. Thanks for all the continuous improvements!
Finally had some time to play the game and I am blown away by the new update. MASSIVE improvements especially with regards to UI and the new movement change. Thanks, dev, for getting the game to a higher level of quality.
Hmm...the game crashed and it reloaded with sparse UI elements. No end turn buttons, player portraits...it's as if it's the enemy's phase yet I can still move my heroes. No end turn button means I can't go to the next turn; is there a way to make the end turn pop up? I've reloaded multiple times and the problem persists.
That's odd. Are you able to load any other mod battle saves? Are you able ot interact and move your characters? I'll check that level. There is probably something on the level that causes mid game saves to get corrupted.
I'm able to reproduce it on my version. I'll look into what is causing it. Sorry for the inconvenience.
Seems to affect all levels when loading fron a mid battle save. No idea how I missed this in my testing as I'm sure I checked mid battle saves. I'll get this fixed asap. There might be some delay though as I'm travelling for my day job to the US but will try to get it fixed as soon as I can.