After reading the thread on "What is Sega doing ...", I thought i might want to start another thread on something related ... Having bought over 100 games so far myself, I am beginning to wonder ... are branded developers like Namco, Taito and Sega doing a better job than appstore houses dedicated to the iphone? By these, i mean the likes of ngmoco, chillingo and numerous indie publishers. Looking at the last few months, the best/most debated games are the likes of Payback, Vector Tanks, iDracula, Rolando etc .... Namco's Katamri and Time Crisis virtually disappeared without a trace, and Sega has just one major talked about game that seems to have sold well but not as appreciated as well. Is this a sign of the appstore having its own niche of development houses that EA and other major software gaming houses are unable to take advantage of? Or they are simply left behind by the rapid development and proliferation of indie titles? The only one major house that is doing well both commercially and critically is Gameloft. BIA, Sparta, Real Football etc all are worthy games and among the most commercially successful here too it seems. And they seem to get the formula right .. porting those that makes sense of the iphone. EA? Simcity is their best game so far, but whilst monopoly is doing well, its not really a game to show off your iphone on ... and NFS? It looks like Real Racing has stolen its thunder even before its launched ... Having said all this, what do you guys think? Has the appstore cultivated a new set of game houses that can stand on its own? And if this platform continues to grow, perhaps one day, these developers can make the leap to the larger console/PC market as well?