Death Road to Canada - From Rocketcat Games/Madgarden

Discussion in 'Upcoming iOS Games' started by Kepa, Jan 18, 2016.

Thread Status:
Not open for further replies.
  1. ramzarules

    ramzarules Well-Known Member

    Sep 13, 2014
    2,112
    128
    63
    Greece
    pff with rocketcat you know you should jump in day one. with the guarantee of all the updates its not even a question. this isnt some dev who dont know if and what content to upgrade.
    I bought WS day one for 4eu and by the latest updates i bought the soundtrack just to spend something extra on all the content!
     
  2. Reaganomics

    Reaganomics Well-Known Member

    Apr 26, 2009
    785
    2
    18
    #522 Reaganomics, Mar 3, 2017
    Last edited: Mar 4, 2017
    I agree with your opinion regarding how developers should base their pricing on value instead of how many copies they can sell at a low price point; however, everything in my life revolves around a budget, so I'm always looking for the cheapest games in the appstore; but again, in this case, value wins. I can easily spend $$ on this game because I'm so pumped up for it.
     
  3. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    #523 Dankrio, Mar 3, 2017
    Last edited: Mar 3, 2017
    I am anxious to see wha perks and traits Rocketcat is going to bring in the next update they teased. I want more options to customize the jerks... er, my friends.

    From those who haven't already read, here are the future plans for the next 6 months (probably going to take a little longer, since BRAISNTEM is late:
    https://steamcommunity.com/games/deathroad/announcements/detail/495794557579942671

    "BRAINSTEM Update: Around the time of the iOS launch. Late February or so. New multiple-game progression system, where you find Trait Points and unlock new Perks and Traits with them. Trading cards and emotes! Some extra tweaks and requests from feedback.
    COCCYX Update: Around 4 months after BRAINSTEM, so likely in late June or into July. Splitscreen and co-op improvements! Big focus on new content! This will be us concentrating on adding more content to the game, rather than brand new systems. Road events, special characters, weird new weapons, new rare traders, all sorts of things.
    DEUODENUM Update: This goes beyond the next 6 month period! Likely our last big update, though we'll still do smaller updates after this. We will get player feedback on what should be in this one later. It will probably be a choice between new content, or attempting (attempting!) to put in online co-op. We may put this to a vote."
     
  4. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
    503
    355
    63
    Just curious but if we are selected for the test flight will we hear through PM? I'm anxious!
     
  5. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
    503
    355
    63
    I'm so excited for this, seems like forever since this game was announced and I'm so happy to finally see a concrete plan of the games future. RocketCat is amazing, easily one of my favorite Indie devs on iOS.... really don't understand why people are complaining about this games price point, yet I don't see anyone getting their knickers in a twist over $99.99 iaps for in game currency.... DOUBLE STANDARD YO
     
  6. Slate

    Slate Well-Known Member

    Mar 26, 2015
    145
    6
    18
    Game Taster
    Wisconsin
    I am with you. I keep checking touch arcade in hopes to learn more.
     
  7. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    3, since I am way too anxious.
     
  8. MrToffee79

    MrToffee79 Active Member

    Sep 1, 2012
    35
    0
    0
    Here hoping as well. I am a silent reader for years giving feedback on games mostly on Twitter and Facebook. I don't remember any mobile game that had my full attention like DrtC. Two weeks ago i couldn't wait any longer and bought the game on Steam. But since then I only made a few games just to have a fresh experience on iPad.
     
  9. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    #529 Dankrio, Mar 3, 2017
    Last edited: Mar 3, 2017
    Same here. But the difference is that I've bought in release. Lol

    When the wait is too much to bear I give a run or two then wait some more.
     
  10. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
    503
    355
    63
    Ugh the anticipation is killing me, BoI runs are draining me of my stamina (eff Satan) so I keep checking my PM inbox incase I've heard any news.... LITERALLY am playing nothing else right now because I'm silently hoping (nay, praying) that it will spontaneously appear on my iPhone.....

    It's like waiting to hear back from my high school prom date.... hopefully it doesn't turn out the same way (never heard back #dead)
     
  11. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    I feel the same. Even have stopped Wayward Souls to prepare for this one.

    I was approached some times for beta testing, but never could make the time. This time, though, I am really anxious to try the game on my phone and help make a better experience giving feedback to them.

    If I got picked, this is going to be my second time on Testflight (the first one being an app of test questions regarding to law). And I am gladly going to give feedback in the future updates, since I plan to play DRTC for a long long time.
     
  12. MrToffee79

    MrToffee79 Active Member

    Sep 1, 2012
    35
    0
    0
    Same here. I'm super hyped about this one. Like Dankrio I took part in not that many betas (two to be exact) but in these games I did my best to communicate all things related to these games.
     
  13. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
    4,157
    7
    38
    I came here to kick ass and chew bubble gum I'm ou
    Guys if you're chosen you'll get a TestFlight email, did you honestly think the developer has time to pm each of you?
     
  14. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
    503
    355
    63
    Obviously, I stated as such.
     
  15. BC1377

    BC1377 Well-Known Member

    Aug 23, 2016
    346
    0
    16
    wow, 8 bucks is really expensive when converted to my country currency, and base on your history of pricing, the price is just gonna go up and never will be down, so when i'm gonna have the chance to purchase your game T_T you know i've wait almost 2 years just to buy FTL, when they goes on sale to be precise.
     
  16. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
    503
    355
    63
    #536 pathogen541, Mar 4, 2017
    Last edited: Mar 4, 2017
    .... 8 bucks is dirt ass cheap compared to $60.00 AAA titles...
     
  17. Reaganomics

    Reaganomics Well-Known Member

    Apr 26, 2009
    785
    2
    18
    I didn't see that coming.
     
  18. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    That's sad to read that. Really.
     
  19. blue rocket

    blue rocket Well-Known Member

    Nov 27, 2013
    541
    0
    16
    and total BS, if it takes that long to afford a $10 game how on gods green earth did you afford your iDevice. No makey sensy.
     
  20. BC1377

    BC1377 Well-Known Member

    Aug 23, 2016
    346
    0
    16
    well, i'm in indonesian appstore, $8 means 119thousand rupiah in my country, it's pretty expensive, while my monthly salary at $200, and i've a family to feed T_T
     

Share This Page