Hmmm? Still not out or a solid release date, prob will still be a while Sent from my iPhone using Tapatalk
Wonder if we'll get the paladin update for WS before or after DRtC... hmmm be happy with either one tbh
Feel like releasing DRtC to iOS before PC would've been a more lucrative move for the company but what do I know.
Wasn't here supposed to be a beta for this before I he end of the year? Or was that delayed 2? Starting to think that January/February target actually means March/April instead.
They've said on facebook yesterday that the release is probably on first quarter, alongside the next update after AORTA. I think we might have see some delay, though.
Naw. Steam/PC gamers have a, perhaps understandable in some cases, prejudice against games that come out on IOS first, while IOS gamers are happy with whatever they can get. PC first seems the wiser move to me.
Holidays slowed things down a lot, they always do more than I think. Part of this is Madgarden having 12 kids or whatever. I lost count. Also slowed down a bit by us wanting to keep iOS bleeding-edge current with the PC content. We'll wrap up this big update really soon, then put a halt to PC updates until iOS version is out. We do have to finish this one, as it includes stuff that we need for the iOS version (such as those sweet cheevos). After that, testing should be pretty easy.
Not an acronym. The major content updates are named after body parts. The previous version is named SPLEEN. To the people who are disappointed at the late iOS release: If you think it's delayed a bit too much, you'll be glad that it's all worth the wait once you get to play it. The updates on the PC version made the game a lot better than it was on release. With PC's consistent content updates, game tweaks and balances (very important), and general bug fixes, you'll have a better experience with the AORTA version once you get it on iOS.
We should have made them acronyms. I promise that I'm more disappointed with the delays than anyone. However, we felt that there things going in the updates that really should be in for the launch of the iOS version. Achievements being the big one, but also the better AI update (which took awhile) and some others. Holiday slowdown accounts for the rest. We're wrapping up the achievements and then will focus entirely (barring any emergency) on iOS until that's out.