I've read some of their future plans on trello and wow, just wow. If only a small fraction of that comes to fruition, this one might get the spot of the most fun game that I have ever played.
And I just have beaten the Deadlier Road mode. My playtime is limited these days, so it is a huge achievement for me.
New Death Road to Canada update on Thursday! EYEBALL update, see below for a list of changes. A dozen new text events, plus more stuff. We're also doing another part of the update in January. Sorry I haven't been on the forums, I was traveling for a couple months. Changelog: Events - Rare Event: Toilet of the Past's Future - Rare Event: Gnome Challenge Mode - Even in the zombocalypse I have to wait in a line??! - The perfect rock for throwing at a zombie - Drag racing like in my fast car movies - Using a radio station to send out a message of hope - Tracking down a mysterious signal - Junk Repair that can give you different weapons based on mechanical skill - Disgusting health food store... disgusting - The Swole-O-Flex, a new revolution in personal fitness and strength ***NO REFUNDS*** - 2 new walking events Tweaks and Fixes - .nodropweapon added and applied to TLB, LNK, Horse, DSYP. This will cause those characters to never automatically drop their current weapon. I can add this to more characters on request, or even stuff like Specialist. - A secret cheevo should be attainable again - Trash can lids are no longer indestructible - Custom game modes no longer destroy the pause screen - Removed infinite health from some throwables that weren't supposed to have that - That one umbrella check event will now check for number of umbrellas. - Joystick buttons only show up in tutorial if one is active - Tutorial Replay now boots you to the title screen, to prevent some problems. Replay text updated to reflect this. - Heart graphic glitch fixed. System Changes - Trying out a new, smaller font size. - AI tweak to let the AI not drop certain items. This applies to most of the items the AI will not use. The result is that you can now have the AI carry grenades for you and they shouldn't dump them to the floor for a femur. - Dogs and other animals will no longer dump their items for another item, unless they drop the item by trying to attack something. - Game now may open URLs - Twitter Chicken added to Unlock Town - Twitter Chicken can give you over the maximum of ZP - Warning built into Twitter Chicken to spend excess ZP over maximum - Zombo Points Full indicator can now show up if you go over the maximum ZP New Upgrades - Series of upgrades to make rare locations and events more frequent. - Series of upgrades to make rare traders less rare. In addition, they're now a little more common even without the upgrades. - Unomey gets some more phrases due to new upgrades. More Tweaks - The CYOA text heal now acts just like the blurb heal - Events that gave you a choice of 3 characters will now give you a choice of all characters in your party, if your group is full. - Almost all recruit "who do you ditch" when group is full events have been changed to give you a choice of 4 people, rather than 3 or ditch no one. - Rare Trader camp generation tweaked. You now get up to 2 rolls in a game to find one, but the chance of failure has risen from 40% to 60%. - City Seeker buffed. Now gives a 50% chance to find something rare in a city, and also removes the chance of failure of a rare trading camp to generate. - Gourmand now also gives you +1 max health. - Unomey shows up earlier. You only have to get one unlock or two upgrades now, down from 2 unlocks only. - Unomey's ZP gain upgrade series is cheaper, and shows up earlier. - That early dirt road zombie siege got a 10% reduction in difficulty. - Solo dogs can now recruit the Pet Store dogs for free. - Giga Guy is now more expensive, 20 food instead of 10. - Anime Girl explosion no longer hurts teammates. - Hay bale is now very flammable. - Demon event drops weapons to trunk before transformation, so no more losing weapons - Trash cans more rare at rest stops - Trash cans have a 20% chance to show up in many kitchen types - Trash can tweaks More Fixes - Woof no longer gets that bugged out book item on "death" - Woof dying no longer clears the special character off your controlled player character. - If someone's turned into a dog, they'll drop their weapon inventory to the trunk if in the car, to the floor if they're in a location. - If someone's turned into a dog and they have no drop weapons in the B and C slots, these weapons will be deleted. - Game now supports more than 127 special characters - Traders that don't give a positive Cool it!!! result will no longer show the flashing !!! - Phoenix explosion will no longer damage teammates. - Possible fix for weird gas detour values, where you'd lose all your gas but it would show you gaining gas. - Fixed a bug where it would mention your car if you got a superdog right after you lost your car.
Pass Played this on a friends phone a week or so ago. Great game but nowhere NEAR $10.99 great. Good luck with that
Take a look on the board. There are too many things. Agreed. It is worth way more. Ps: I am dying to know more about the action-rpg they have in mind after the Steam version of Wayward Souls (I've read about it on twitter). They have my money already.
i read on the frontpage that Eyball update part 2 will have control tweaks? is that true? This game is phenomenal, and the content and work you guys do on it are more than worth its price (whoever knows you instabought it on release haha) but every time i lose because of the character feet collision i go argh.
We may be starting this soon! Need to do various prototyping for improvements (especially and ideally online multi, at least for the PC version). Thanks! Some control tweaks in Eyeball Part 2 (we may also be able to roll some of Femur into this), but probably smaller things for starters. If you're talking about character feet collision with south walls, that turns out to be a bigger issue. Keeps getting held back by us wanting to figure out a multiplatform solution to it, and not being sure when the ports will end. Thanks! Lots more updates coming. We'll keep doing updates until interest drops in the game. Even for Wayward Souls we're still doing another update (it's massive at this point).
PLEASE update for iPhone X sized displays... one of my absolute fav games ever, just want to enjoy it on the entire display.