Universal Death Rally - (by Remedy Entertainment and Mountain Sheep)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Mar 30, 2011.

  1. TheDukester

    TheDukester Well-Known Member

    Are the controls any better?

    Although the game is beautifully presented, I found it to be an unplayable mess. I deleted it after 20 minutes of anti-fun.
     
  2. arta

    arta Well-Known Member

    Feb 14, 2009
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    Terrible post.
     
  3. SlimlineGames

    SlimlineGames Well-Known Member

    One of the most exciting games we've played!
     
  4. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    "unplayable mess". Wow. When your opinions are SO FAR off of the beaten path, perhaps it's time to gaze in the mirror.
    ...and P.S., you're setting yourself up big time with the "miss list" in your sig when it follows a post like yours. Just saying...
     
  5. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
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    college student (junior)
    Houston/Austin, TX
    Another awesome update is live. Keep up the excellent work guys. Definitely one hell of a game. It's been a little over a month, and we've already seen three content updates. Phenomenal work.
     
  6. evodon84

    evodon84 Well-Known Member

    Jun 14, 2010
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    newer than version 1.2?
     
  7. Rivalsan

    Rivalsan Well-Known Member
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    Feb 26, 2011
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    I really have enjoyed the game, but I definitely would like to see GameCenter multiplayer come down the pipe soon.

    Also, I am having a beast of a time defeating the "Adversary Challenge" with the Deliverator (I am even using a Golden Deliverator with Golden Missles). Any adivce?

    P.S. Oh, and lookie here! The new 1.3 update was just released. Time to update and check out the new changes :)
     
  8. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    The achievements for unlocking the rift and the refinery aren't retroactive... I guess I need to start over again
     
  9. CygnetSeven

    CygnetSeven Well-Known Member

    Feb 6, 2010
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    Updating now, I usually wait to see if it's alright but this new map is way too tempting! Can't wait!
     
  10. GPS

    GPS Well-Known Member

    Dec 13, 2009
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    Yahoo!!! Downloading now...... $:)
     
  11. starfly3r

    starfly3r Well-Known Member

    Nov 15, 2010
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    I havent got this game yet.. but can i ask how many tracks are there in this game? thx in advance..
     
  12. russiaone

    russiaone Well-Known Member

    Jan 4, 2009
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    Pimp
    San Francisco
    The new level is a beaut. I really wish there were more vehicles, though, because I hate spending my cash on Fame. So lame.

    Stages includes: Refinery, Rift, The Pit, Velodrama, Oasis, and the new track Eureka

    Six stages in all, not including mirrors
     
  13. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    Yep. :/ Also, anyone's game crash a few times since updating?
     
  14. arta

    arta Well-Known Member

    Feb 14, 2009
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    How do you unlock the ice level?
     
  15. Rivalsan

    Rivalsan Well-Known Member
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    Feb 26, 2011
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    #555 Rivalsan, May 10, 2011
    Last edited: May 10, 2011
    You have to gather parts for the new level that are strewn randomly around the old levels. Expect to do about 50 races in order to do unlock the ice level (at least that is what I had to).

    I won't lie. It was pretty grind-y and a bit tedious to unlock. The new race is fun, but you really have to put in the gaming to get it.
     
  16. Rivalsan

    Rivalsan Well-Known Member
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    Feb 26, 2011
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    I think it might be time for me to retire the game. Today I completed the following:

    1. 148% completion (raced every race, maxed every car, and maxed every weapon)
    2. Champion Level
    3. 1st place in Marathon (42 laps)
    4. Unlocked new Ice Level

    I also think I have burnt myself out on the game :-(

    DR is great stuff, but I think I will hang up my racing gloves until a multiplayer update is submitted.
     
  17. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Yeah. In truth, multiplayer was the MAIN attraction for me all along, with the single player campaign acting mostly as boot camp ;)
     
  18. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    #558 Artfoundry, May 10, 2011
    Last edited: May 10, 2011
    Great to see the update. One thing it needs with this new track collection mechanic - some way to see your progress on acquiring the new tracks. The only way I can see any progress on that (other than actually collecting the pieces) is the game content completion bar, but that's obviously not specific to the tracks.

    Did you guys tweak the steering? It seems a bit less sensitive (better) now!

    [edit] I noticed when you pick up a piece, it tells you how many you have and how many you need. However, I still think this info should be available in the menu system.
     
  19. Coldar

    Coldar Well-Known Member

    Dec 26, 2008
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    Upstate NY/USA
    I don't like the sound of this and if it be true and although a suprb game in every right I don't have the time to commit to unlock just one track. Nor do I want too.
    For the game to get playability, which is the whole idea I understand but that's alot of invested time.
     
  20. B34$T

    B34$T Well-Known Member

    Aug 10, 2009
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    It would take like less than ten minutes...
     

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