iPad Deadly Space 1.1: I'd Wait

Discussion in 'iPhone and iPad Games' started by arn, Aug 12, 2008.

  1. arn

    arn Administrator
    Staff Member

    Apr 19, 2008
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  2. ldkaplan

    ldkaplan Well-Known Member

    Jul 22, 2008
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    Arn, have you played it yet? The single review on iTunes leaves much to be desired.

    Looks like it could be fun with the next release.
     
  3. arn

    arn Administrator
    Staff Member

    Apr 19, 2008
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    ya. I played it. I didn't enjoy it.

    No sound doesn't help. The accelerometer control is a bit jerky. Game was somewhat boring. Feels incomplete. Not worth the $3.99 yet.

    arn
     
  4. MattB

    MattB Well-Known Member

    Jul 23, 2008
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    Web Designer
    Plant City, FL
    I'm starting to get a little annoyed at the amount of woefully incomplete games going for $.99 or higher in the App Store. It's really not fair to the people trying to find fun games to play on the iPhone. On one hand it might be a good idea to review these games, give the low score (if deserved) to warn others, and hope the developers learn their lessons. On the other hand, it is giving them money, and if that's all they want, then it's rewarding them for bad behavior.

    I just bought Bug Bounce for $2.99 and it is far from a complete game, nevermind a $2.99 game.

    Deadly Space looks to joins Tilt Fighter and MetalAngel as very disappointing space shooters.
     
  5. renton

    renton Well-Known Member

    Jul 26, 2008
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    freelance design
    california
    totally, if a game is on the app store then it is fair game to review, unfinished or not...

    a developer should not put out a half finished game and 'promise' the rest is in the update while charging...

    if you reivew with a score they deserve, we will have less developers putting out games till they are done, and also help people from being 'scammed' into buying 'alphaware'.....
     
  6. arn

    arn Administrator
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    Apr 19, 2008
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    Sorry. didn't see this response til now. I agree that if a developer releases an unfinished app to the app store they "deserve" a review that reflects that.

    The only problem from my perspective is there's no point in clogging up TouchArcade with negative reviews about apps that people would likely not have heard of anyway. In that you're not really "saving" many people and otherwise giving publicity to an app that otherwise might just fade away anyhow.

    There are exceptions to this. Most $9.99 games I think are worth reviewing, since people are more likely to look for a review for more expensive games. Also, highly anticipated or highly publicized games from big studios should get reviews since lots of people will be looking at them.

    arn
     

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