why do u have to seek every thread the people with 'is my device supported' and say as if 'your device isn't capable of running new games like mine' or like 'your ancient device which you bought last year and cannot have enough power as iphone 5 to run the game'? not everyone can afford to buy a new device every year and people have the right to hope my friend
I know it probably won't work but I can ask. iPad 5 cannot release soon enough. Really need an upgrade.
yep, but why can't we wish eventhough it may not work?the thing happen to ipod 4's owner (however,not me) with wraithborne was that the updates could make it work on older device to be clear i do not have an ipod 4, i just found it not fair to those owners
Hey everybody. I haven't been following this thread and I just was wondering what's new with this one? I enjoyed the first when it came out, but it didnt keep my attention long. Just got really repetitive. Still, I felt like it definitely had potential so it's great to see it's getting a sequel. Forgive me because my memory of the game is very vague, but I think my main beef with the last one was that the upgrades and equipment just weren't interesting. Basically there was no really cool guns that I was willing to grind for or no cool ways to mod them. Oh, and one last thing; Is it premium or freemium?
I would prefer Free To Play Leave Freemium title for games with paywall.. So, as Free To Play game, there will not be any weapon/item for hard currency (except few boosters (ie cheats)).. Game is designed as Free to Play and playable for years.. Of course there are few monetization mechanics, but no paywall.. Global Zombie Warfare Simulation is on the way...
Playable for years means we won't be seeing a dead trigger 3 for a long time? Hopefully this holds up ghost enough to keep me playing that long
Never say never! Considering the jumps that are being made in technology, some might end up being bigger than one game can hold! That's when you make a sequel. Like this game!
Oh wow, active Devs. That's always a good sign So by no "hard currency" I assume you mean no duel currency type systems? No dollars and diamonds or something like that? That's pretty good news, though I'm sure you're compensating for it somewhere If that came off as snarky, know I didn't mean it that way. Game aren't made for free, so I don't mind if something are behind a paywall as long as the core mechanics are strong. Which brings me to my next question; what new mechanics are being introduce in this iteration?
Ah, very interesting, I like it. Long term support like that is something badly needed on iOS. I'm growing more and more interested in the system for this that you guys are bringing. Very good.